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PUBLIC MARKS with tag opengl

2015

2009

2008

Games

by nhoizey
The Macintosh is a great platform for games, with a wide range of options and technologies for game developers. With OpenGL, OpenAL, Velocity Engine, and the Mac OS X development and performance optimization tools, you have everything you need to build or port exciting and compelling games.

2D

by sylvainulg (via)
ou "comment le FIFO 3D de la DS fonctionne"

2007

Sander Stolks Projects

by sylvainulg (via)
The model converter and model viewer I created, both run on the Nintendo DS. People always talk about how nice portability would be for model tools, and the Nintendo DS is pretty damn portable! ;p Anyway, my model converter converts .x 3D models of a specific syntax to a .c file with an NDS display list array, which can be used in NDS programs and can be viewed in my model viewer. Do note that I didn't write support for normals in my converter program, but that could easily be added. For specific details on how these two programs work, I suggest you check the readme file. And/or the source code if you find that easier to understand; it being available and all.

gbadev.org :: View topic - Differing methods for making display lists...

by sylvainulg
the DS does not have OpenGL commands like glBeginList and glEndList. Some people (including myself) might have coded them -- or something similarly named -- to easily create such a u32 array with raw FIFO commands. So basicly, on the DS, a display list is a u32 array and nothing more. Sometimes hidden by functions.

Twingly Screensaver Beta

by CharlesNepote
"Twingly screensaver is visualizing the global blog activity in real time. Forget RSS readers where you see only what you're interested in. With Twingly screensaver you get a 24/7 stream of all (viewer discretion advised) blog activity, straight to your screen."

PyOpenGL -- The Python OpenGL Binding

by jdrsantos & 4 others
PyOpenGL is the cross platform Python binding to OpenGL and related APIs. The binding is created using the SWIG wrapper generator, and is provided under an extremely liberal BSD-style Open-Source license.

[NGL] About

by sylvainulg
seems like a good library for 3D stuff.

在 Fedora Core 5 上体验 Aiglx 和 Xgl & Compiz | Fedora 中文用户

by realmip (via)
Aiglx(Accelerated Indirect GL X)是一个旨在为标准桌面启用GL加速功能的项目,目的在于通过小幅度修改X server、使用添加新协议支持的Mesa升级版和带有混合管理器版本的metacity,让用户稍作改动即可在桌面上使用GL效果,随意开启、关闭该功能而无需替代使用中的X server。

2006

Scenegraphs and Openscenegraph for 3D software development

by wsriley
What scenegraphs are and why they are so popular for developing 3D applications.

Using OpenGL in SWT Applications

by chickenfire
Official eclipse site for swt/opengl

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