2009
2D Rotated Rectangle Collision
by nachilau & 1 otherGood and simple article to explain how to detect 2D OOB's collision using Separating Axis Theorem
2008
2007
Mega System
by nachilauCRM32Pro is an API built on top of SDL with everything you need to develop cross-platform 2D games: tiles, sprites, fonts, special effects, sound, music, timer, network, log system, video playback, XML parser, etc.
Aquatica Engine
by nachilauAn water rendering engine which used to render photo realistic water surface. It is only $15 for commercial liscense
Extremely Simple Capture API 2.1.
by nachilauA simple video cam capture API. the website also contains a lot of useful source code.
Simple Physics Engine
by nachilauThe "Simple Physics Engine", called SPE for short, is a new physics engine for games and virtual reality programs.