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PUBLIC MARKS with tags indie & 2006

January 2007

March 2006

The Escapist - Attack of the Parasites

by bcpbcp
You get the same vibe off the most popular gaming sites in the English- speaking world, the casual game portals: EA's Pogo, Miniclip, Yahoo! Games, Microsoft's MSN Games, RealNetworks' GameHouse, Big Fish Games and many more. These lookalike sites are "portals" because they aggregate dozens or hundreds of casual games from many indie designers. Some big portals are mere front ends for faceless distributors like Oberon Media or Boonty.

Identity Production in a Networked Culture: Why Youth Heart MySpace

by bcpbcp & 6 others (via)
I want to talk with you today about how teenagers are using a website called MySpace.com. I will briefly describe the site and then discuss how youth use it for identity production and socialization in contemporary American society. I have been following MySpace since its launch in 2003. Initially, it was the home to 20-somethings interested in indie music in Los Angeles. Today, you will be hard pressed to find an American teenager who does not know about the site, regardless of whether or not they participate. Over 50 million accounts have been created and the majority of participants are what would be labeled youth - ages 14-24. MySpace has more pageviews per day than any site on the web except Yahoo! (yes, more than Google or MSN).

February 2006

AntiFactory: Kenta Cho

by bcpbcp
Kenta Cho is the sole member of [ABA Games]? the maker of very well regarded indie shoot 'em ups. You may have seen them passed around the office: rRootage, [Tumiki Fighters]?, [Torus Troopers]?.

January 2006

SandboxSymposium.org

by bcpbcp (via)
ACM is hosting a two-day video game symposium on 29 July and 30 July in 2006, co-located with SIGGRAPH 06 in Boston, MA, USA. The symposium will consist of keynotes, panels and papers. In addition, a "Hot Games" session will preview unreleased titles from major game companies and indie developers.

Amazon.com: Indie Game Development Survival Guide (Game Development Series): Books

by bcpbcp
Guide to designing, developing, and publishing your own game. Discover new and innovative ways to use the Internet to market, test, and deliver your game; explore the Indie game development business and find out if you're ready to develop your own game ideas. Softcover. DLC: Computer games--Design.

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