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PUBLIC MARKS with tag cocoa




by nhoizey
Golden % Braeburn enables independent Macintosh developers to sell their creations with the minimum of fuss and expense. We provide our clients with the Cocoa source code for an in-application storefront and a back-end server, customer and accounting management tools, and our license-key generation and verification framework.

Blackhole Media - Code

by nhoizey
Sometimes we code neat chunks of code which we consider cool enough to be shared. Most code here is cocoa, our weapon of choice

Cocoa Programming FAQ

by nhoizey & 2 others
These are the problems and solutions that I discovered while writing my first Cocoa program for Mac OS X


by nhoizey
The Macintosh is a great platform for games, with a wide range of options and technologies for game developers. With OpenGL, OpenAL, Velocity Engine, and the Mac OS X development and performance optimization tools, you have everything you need to build or port exciting and compelling games.

Cocoa Literature

by nhoizey
Articles about programming in Cocoa are many and in many places. The majority of them are of very high quality.

AquaticPrime: Secure Your Shareware Applications

by nhoizey
The AquaticPrime framework is a secure registration method for your shareware applications, released as free open-source software.

The Media Computing Group : Multi-Touch Framework

by nhoizey
MultiTouch.framework is a native Cocoa multi-touch framework for Mac OS X. It uses the default event handling system and the responder chain of the operating system, providing a familiar application programming interface to Mac OS X developers.

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