public marks

PUBLIC MARKS with tag ai

25 February 2006

22 February 2006

Loom

by digitalmonkey
"Loom™ is a knowledge representation language developed by researchers in the Artificial Intelligence research group at the University of Southern California's Information Sciences Institute".

18 February 2006

Gamasutra - Feature - "Anticipatory AI and Compelling Characters"

by bcpbcp
Much of the work in game AI has focused on the ‘big' problems: path planning, squad planning, goal-directed behavior, etc. The result is characters that are capable of increasingly intelligent behavior. However, acting intelligently and acting aware and sentient is not the same thing. But if we are to create the kind of compelling and emotional characters upon which the next generation of computer games will be based, we must solve the latter problem, namely how to build characters that seem aware and sentient.

15 February 2006