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18 December 2017 09:45

Bringing Mixed Reality to the Web - The Mozilla Blog

For instance, there is no way today to create a single web page that can be viewed by all these device types: VR devices Desktop AR devices like the Meta 2 Mobile devices that use iOS ARKit or Android ARCore Standalone AR headsets like Microsoft Hololens and ODG R9 smartglasses The Mixed Reality program aims to change that. We plan to work on the full continuum of specifications, browser implementations, and services required to create open VR and AR web experiences.

18 December 2017 09:30

WebXR is going to bring VR and AR to the masses. Here’s why.

WebVR, the set of standards which enable Sumerian’s ability to publish to the masses, has been slowly getting ready for prime time. This week the W3C, which defines standards for the web, said that it’s officially renaming the API to “WebXR” instead, and ramping up for a full version of the specification.

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