public marks

PUBLIC MARKS from bcpbcp with tags blog & "blog post"

March 2006

Make Mac Games » Blog Archive » Bullfrog: Improving AI

(via)
I’ve been steadily plugging away at my list of bugs and enhancements for the upcoming release and finally tackled one area that I had been avoiding: improving the AI of some of the bugs.

GameProducer.Net » Blog Archive » Sometimes Programming Is Like Playing an Adventure Game

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If sometimes you feel you cannot solve a problem and you feel tired - go to sleep and let your brain solve the problem while at sleep. It just might work.

Gamers With Jobs Press Pass » Blog Archive » Interview with “Geometry Wars” Creator, Stephen Cakebread

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Geometry Wars has been hailed as the “Halo of Xbox Live Arcade” referring to the relative popularity of the game. Intoxicating, frustrating and addictive all in one, Geometry Wars: Retro Evolved provides a constant challenge and level of enjoyment, a siren song to gamers enticing them to play just one more game before hitting the sack. More than 200 thousand gamers, roughly a quarter of which actually paid, are currently wearing out their thumbs and roundly cursing one man, whether they know his name or not. That man is Stephen Cakebread, the designer and developer who crafted this gem for Bizarre Creations.

February 2006

Heroine Sheik » Blog Archive » Orgasm: the Ultimate Game

What is a game, at its simplest, but an interactive challenge with a goal? Let’s go one better, and say a game — this game at least — takes skill, and that that necessary skill-level, along with the game itself, gets higher/faster/harder as the game continues, until it finally culminates in one last explosive battle.

The Ludologist » Blog Archive » How to Beat the Boss

But really, I think the current boss conventions work quite well because reversals are basically exciting, dramatic if you will.

MarcoGomes.com» Blog Archive » Brazilian Webstandards Search on Rollyo

Você pode adicionar este form à seu site ou colocá-lo integrado ao Firefox!

PhilSteinmeyer.com » Blog Archive » Top 10 Casual Games Portals

If I was to put a short list of the top 10 by volume (not performance) I would say 1) RealArcade (Gamehouse) 2) Yahoo Games 3) Oberon Network : Pogo, AOL (non exclusive), MSN, Xbox Life, and so on 4) Zylom 5) Shockwave 6) BigFish Games 7) Boonty Games 8) TryMedia (Because of AOL) 9) Reflexive Network 10) Gamefiesta, Arcadetown, Iwin, Wild Tangent

Re:Retro - The Classic and Retro Games Blog

They do indeed go everywhere. Andreas Wieslander and his band of intrepid film makers/musicians/gamers pay homage to Parappa the Rapper in this excellent video, which is a cover of “Cheep Cheep Cooking Chicken’s Rap” from the first title in the PaRappa series.

PhilSteinmeyer.com » Blog Archive » Conversion Rate Inversely Related To Download Rate

Your gross profits (excluding development costs) are roughly: # of downloads TIMES conversion rate TIMES revenue per sale

John Cook's Venture Blog - A moment with David Roberts of PopCap Games

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At 44 years old, PopCap Games Chief Executive David Roberts likes to joke that he is "the adult supervision" at the Seattle computer game maker.

January 2006

Ajax Blog - LinkFeed - Another AJAXed HomePage !

LinkedFeed is an automated and customizable information social network. The more you use it, the most accurate news it brings to you and people sharing your interests.

Psychochild’s Blog » Working from home

"I've been running Near Death Studios for nearly 5 years now."

Marshall Kirkpatrick » Teaching RSS: A Discussion

by 2 others (via)
Of all of the Web2.0 tools I know of, I think that RSS is one of the most difficult to explain to new users. I’ve been doing a lot of explaining lately - in trainings, blog posts and work proposals. I thought I’d put my current thinking down in text and see if others are interested in contributing their thoughts as well.

» An Ex-Googler Speaks » InsideGoogle » part of the Blog News Channel

Doug Edwards, Google’s Director of Consumer Marketing and Brand Management from 1999-2005, has started blogging as Xoogler (or eX-Googler). He explains in his first post that he thought about writing a book, but deciding blogging was the Google way to do it. I kinda disagree, since the last time I saw frank blogging about the Googleplex, some guy got fired, but Doug’s results are more than fascinating.

November 2005

October 2005

A Digital Sailor’s Diary » Blog Archive » Do Themes Sell Games?

"Why is Water Bugs selling better than cosmo bots, Bricks of Atlantis selling better than Bricks of Camelot and Big Kahna Reef selling well?"