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PUBLIC MARKS with tags ux & mobile

2016

Mobile UX Design: What Makes a Good Notification? — UX Planet

by sbrothier (via)
Have you ever paid attention to the number of notifications and alert messages you receive on a daily basis from various apps? How many of those notifications do you actually care about?

2015

2014

Web design as troll: how The Verge Fanboys piece taunted the internet | Vox Product Blog

by sbrothier
How do you speak to a group of extremely passionate people? What kind of design would speak to them? When Joshua Topolsky approached us about creating three different layouts in the style of three mobile UI’s we were initially torn. Something about mimicking the UI of phones didn’t feel original. But more importantly, it presented a problem of presentation. There was an inherent a UX problem to solve: do you offer presentation options or do you trick the user? We decided to troll.

Motion Ui Design Principles — Beyond Kinetic

by sbrothier
This blog is a quick look at some simple Ui motion design principles.  There isn’t too much documented about this area of mobile ui design and I thought there would be some value in expressing my views.   From what is documented already I urge anyone interested in ui motion to check out Pasquale D’Silva http://psql.me/ and Johannes Tonollo’s meaningful transitions http://www.ui-transitions.com/#home.  

Stripe: Checkout

by sbrothier & 1 other
CheckoutThe best payment flow, on web and mobile.

2013

How the Float Label Pattern Started

by sbrothier
I first had the idea for a new input pattern back in August. The idea was simple enough - animate placeholder text to show an icon beside the input so you don't lose your context. I've been doing 99% mobile work for the past 2 years and little things like this can really add up. I wanted a solution that saved space, looked clean and clear, but didn't forego usability.

A Beginner's Guide to Perceived Performance: 4 Ways to Make Your Mobile Site Feel Like a Native App | Mobify

by Spone
Building well-designed websites on mobile devices is slowly becoming easier and easier. Whatever the method (responsive, adaptive, etc.), if you know what you're doing, crafting a good-looking site is not a problem. But your clients, just like ours, may still be asking for that app-like experience. And creating such experiences remains a challenge.

2012

2011

2009

MIUX08/Papers - NRCwikis

by greut

2nd International Workshop on Mobile Internet User eXperience

The presentations given that year

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