October 2006
STORYTRON - Interactive Storytelling
by jlesageSoftware for something between a game and literary hypertext. "Storytronics uses Verbs to define what may happen in interactive storytelling. Each Verb represents one possible dramatic action, like a kiss, a demand, or an advice." Looks like fun.
howstuffismadeblog
by jlesagemanufacturing processes, labor conditions, and environmental issues involved in the production of contemporary goods
Papers for the 06 International Symposium on Electronic Arts
by jlesagemany full text papers available, with theoretical reflections and case studies, across media
Soundslides
by jlesage & 2 otherslow cost software to create your own simple audio/slideshow for the web
Cultural Studies Central
by jlesagelast updated, 2002; a plan and partial execution of a clearinghouse, discussion formum, journal
Networked Public Culture
by jlesagetheses for a proposed book on this topic, to which readers are invited to contribute, with comments included in "symposia" after each chapter, first announcement. Later entries include chapter contributors, topics, comments.
Dada: Distributed Aesthetics Workshop - Institute of Network Cultures
by jlesagewiki from the workshop, see also essay by Munster and Lovink
Overview of a Distributed Aesthetics workshop
by jlesageconsidering a new kind of network or network-assisted art, such as Internet or cell phone facilitated performances, on or offline; using locative media; Creative Commons, etc. An older idea was Internet Art.
net critique ยป Interview with Sole 24 Ore: Crushing the Web 2.0 Myths
by jlesagesocial software's potential shaping of the Internet, journalism, business--or not
September 2006
World Wikia - World Wikia
by jlesage & 1 othernew developments in wikis, an open source travel guide that users can edit. Will it rival the megasite, Lonely Planet?
August 2006
Flickr: Tell a story in 5 frames (Visual story telling)
by jlesage & 1 othermakes image montage available to many, in a social way
July 2006
Local Projects
by jlesagedesigners of the installations for many important storytelling projects, most notably the StoryCorps booth; "an award-winning design studio that seeks to tell stories in public spaces, museums, and over the internet, often simultaneously."
June 2006
user experience design
by jlesage & 2 othersPeter Morville, whose book Ambient Findability, is a classic about user experience of the Internet here says users want a site that is useful, usable, desirable, findable, accessible, credible. Common sense, but rarely said so clearly!