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January 2006

November 2005

Lost Garden: A Game Business Model: Learning from Touring Bands

by bcpbcp (via)
Aplicável no Brasil? "This essay is about illuminating a successful, alternative, business model that has the following key characteristics: * Supports large numbers of independent game titles in a low competition environment. * Is amendable to bootstrapping and thus avoids the need for large publishers, money men or other controlling interests. * Encourages unique pockets of innovation. * Offer an opportunity for sustainable, lower risk profits for a small group of developers."

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last mark : 16/01/2006 17:39