07 November 2005
Video Game Media Watch — The Video Game Journalism Review » Interview: Smatbomb Co-Author Heather Chaplin
by bcpbcp“Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution“ is the first book from husband-and-wife team Heather Chaplin and Aaron Ruby. Chaplin, a journalist whose work has appeared in the New York Times, Fortune and Salon, agreed to answer some questions about the writing process for us.
01 November 2005
Does Visual Studio Rot the Mind?
by bcpbcp & 1 otherVisual Studio can be one of the programmer's best friends, but over the years it has become increasingly pushy, domineering, and suffering from unsettling control issues. Should we just surrender to Visual Studio's insistence on writing our code for us? Or is Visual Studio sapping our programming intelligence rather than augmenting it? This talk dissects the code generated by Visual Studio
27 October 2005
16 October 2005
The Forge :: GNS and Other Matters of Role-playing Theory
by bcpbcp. My goal in this writing is to provide vocabulary and perspective that enable people to articulate what they want and like out of the activity, and to understand what to look for both in other people and in game design to achieve their goals.
12 October 2005
1
(5 marks)