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This month

Draw Story

by flashgames
Draw your way through the colorful world of your notebook, and reveal important secrets of the painting!

Thestar.com - VideoZone - William and the Windmill

by sbrothier
His name is William Kamkwamba, and his story is nothing short of remarkable. Using scraps from a local junkyard in Malawi, he created something that harnessed the wind - and changed his life. By Lucas Oleniuk and Randy Risling.

Draw Story Review

by flashgames
Draw Story is a 2D browser based platform game much like the early Super Mario Brothers ..

Thestar.com - VideoZone - William and the Windmill

by gregg
His name is William Kamkwamba, and his story is nothing short of remarkable. Using scraps from a local junkyard in Malawi, he created something that harnessed the wind – and changed his life. By Lucas Oleniuk and Randy Risling.

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December 2009

jeweled platypus · text · A map of three summers in the Bay Area

by karlcow

If you fold up the map from its fully open state above, it tells a kind of story

Where is Gary?

by gregg
“The whole story is true?” that’s the question I get quite often when I talk about this project. But yes, Gary has scammed me! The adventure left me a little hungry. I like to shoot these small things in life, because more often than not they conceal great stories. So I had the idea to track down this strange person.

November 2009

Internet Explorer and cacheing: beware of the Vary - Crisp's blog

by karlcow

To cut a long story short: while reconfiguring my local server to match our production settings I found out that the Vary-header was the actual culprit, and that mod_gzip (a module responsible for compressing content before sending it to the client and thus saving bandwidth) added this particular header, even though we explicitly excluded images from being compressed by this module by means of a mimetype filter (images have a mimetype that matches image/* e.g. image/gif, image/jpeg and so on).

We Tell Stories

by sbrothier
Starting on 18th March, Penguin UK is launching its most ambitious digital writing project to date. In collaboration with fêted alternate reality game designers Six to Start, Penguin has challenged some of its top authors to create new forms of story - designed specially for the internet.

CAN Outreach blog » Blog Archive » Telling stories using maps

by sbrothier
The first thing Joy Suliman focuses on in the morning is the Alessi kettle sitting on her stove top. The funky Italian design prepares her for a great day. Just looking at the slick lines and quirky details makes her feel good as she pours water into it for her cup of tea. In gratitude to how this beautiful design makes her feel, the former CAN project manager decided her kettle’s story deserved to be told.

yellowBird Video Platform Puts You In the Middle, But Can It Tell a Story? - Jawbone.tv - The Evolution of Story.

by sbrothier
Interactive video has a long way to go, but Netherlands based yellowBird and their 360 degree offering might help move it along. We, as a species, watch a lot of vids. Buckets full, really. And for the most part, we're comfortable pressing play and being spoon-fed the story. This, at least in part, explains the lukewarm reception - commercially speaking - of interactive films. Most of the 'interactivity' centers on controlling the story.

Big Huge Thesaurus: Synonyms, antonyms, and rhymes (oh my!)

by ycc2106 & 1 other
Big Huge Thesaurus Synonyms, antonyms, and rhymes (oh my!) (Also blog post ideas and story plot/logline resources for writers.) This site is based on source data from the Princeton University WordNet database, the Carnegie Mellon Pronouncing Dictionary, and suggestions from thousands of people on the internet just like you.

The Visual Language Of Herbert Matter | a documentary film by Reto Caduff

by karlcow

THE VISUAL LANGUAGE OF HERBERT MATTER is a revealing look at the fascinating life story of the highly influential mid-century modern design master. Known as a quintessential designer's designer, Swiss born Herbert Matter is largely credited with expanding the use of photography as a design tool and bringing the semantics of fine art into the realm of applied arts.

October 2009

YouTube - The Story of Rudolf and Leopold Blaschka

by pooky_a
époustouflant de réalisme ces "plantes" et "animaux"

page 100

by blackgoldfish
"learn to write about the ordinary. give homage to old coffee cups, sparrows, city buses, thin ham sandwiches. make a list of everything ordinary you can think of. keep adding to it. promise yourself, before you leave the earth, to mention everything on your list at least once in a poem, short story, newspaper article."

Blog.com - What's your story?

by ycc2106 & 4 others
must say, this is really a good url

Toward urban systems design « Adam Greenfield’s Speedbird

by karlcow

you said: “Especially given the by-now-clichéd recognition that we’ve decisively become an urban species”

It is indeed very interesting to think about urban systems design given there was a major move toward cities. That said I have the feeling that this move comes with, at least, three issues:

1. access to the “thought” urban environment,

2. the space left where 50% of the population is still living,

3. the space of this growth

There are many areas in the world where the growth of the cities is made by people without access or a limited access to the thought urban environment. Poor people living in slums or just in a space which is not part of the work of urban planner per say. In a recent exhibition about slums I went, it was very interesting to see that the organic structure of the slums was making possible for the individuals to create a rich and meaningful space, driving sometimes to less criminality than more traditional areas of the city. The slum is a forced collective creative space for survival.

The rest of the population, the 50% living in deserted areas are the forgotten of this story. It’s indeed more “fun”, interesting for researchers, sociologists to observe and think about the density in urban space (richness of interactions) more than the low level of activities in the “countryside”. Though there are equal challenges there in terms of design and space organization, access to services, etc.

Finally, is it really cities which are growing? What we call urban space often relates to the city center, but I have the feeling that the growth is happening in the in-between space (suburbs), which is again a complete disaster in terms of design, even more so in rich countries. The private space is becoming a space of non-creativity, dead areas of non activities. Someone, who wants to start a small business in between two buildings on the grass of a random suburb of a rich city, will not last for very long. Complete different dynamic than the slum where unregulated areas give the opportunity of creative solutions for surviving or living.

24h Berlin on The Auteurs

by manue & 3 others
24h Berlin is television's longest programme ever: No actors, no screenplay, no tricks – just real life. A 24-hour documentary, told in real-time, airing September 5th. On that day, in 2008, a story both intimate and exotic began in Berlin, a story told from the perspective of the people. Exactly a year before today's broadcast, 80 camera teams immersed themselves in the lives of Berliners, for 24 hours.

wedding ring

by blackgoldfish
Finally, jewelry designer Blanca Monros Gomez handmade our rings in her Brooklyn studio. (Read the full story here.) My ring has the engraving, "All my love," and Alex's ring says, "All my life."

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