Sponsorised links
This month
Updated Wii Gaming Lenses
October 2009
Uncle Bear
Sponsorised links
September 2009
Nokia Director of Games writes essay on social location gaming | Nokia Conversations
social location games are titles which interact with your location and are sensitive to your surroundings, adapting to where you are. For example, it might mean that, if you are on a boating trip, the system will give you in-game activities that are linked to fishing or water sports.
A new (and different) geo platform - (BlockChalk Blog)
These new interfaces enable developers to do nearly everything that you can do at http://blockchalk.com. It’s now possible to build client applications, mash-ups, and other tools based on BlockChalk geolocation data and services.
You can read the full API documentation here: BlockChalk API v0.6
So what does this mean? It means that BlockChalk is now more than just a nifty GPS app for your iPhone. It’s an open platform for storing and accessing user-generated content within a geographic context.
What makes the BlockChalk platform unique?
* It’s dead simple. There are no badges, medals, points, unicorns, pirates, or other viral gaming craziness. BlockChalk is about locations and the messages people leave there, that’s it.
August 2009
25 alternatives crédibles à The Pirate Bay - Numerama
Dans quelques jours, The Pirate Bay ne sera plus vraiment The Pirate Bay. Avec la vente annoncée du site web spécialisé dans l'échange de fichiers torrents, une page non-négligeable de l'histoire du BitTorrent se tourne, malgré toutes les assurances promises par Global Gaming Factory, l'entreprise scandinave qui va reprendre les rênes d'ici la fin du mois.
Critical-Gaming Network - Blog - Counterpoint: Suspension
July 2009
JamLegend - Music Gaming Unleashed
June 2009
BREAKING: The Pirate Bay Sold For $7.8 Million
adverbrain » Un Social Game pour Twitter, Spymaster - le cerveau du marketing sur Internet
May 2009
MySims Games on Nintendo Wii
April 2009
Time to think seriously about the iPhone | Monday Note
That is the beauty of this incredibly flexible system. As usual, the gaming community had been quicker to “grok” (their slang for “understand") it.
Non Frédéric, grok n'est pas un mot issu de la communauté du jeu.
City in a Bottle | About
What is "City In A Bottle"?
City In A Bottle is an interactive project bordering between art, science and gaming, funded by the Flemish Audiovisual Fund.
The game environment is based on the AI-principle of emergent behaviour. Organisms (plants and insects) start off with basic behaviouristic rules and goals. If an opponent is edible, attack it. If an opponent is stronger, flee. When cornered, fight back. Hide in a flock of relatives to minimise the chance of being singled out. Follow a food trail marked by a relative. Expand and defend a productive environment. Grow colourful feathers/flowers to incite reproduction.
Complex social behavior then emerges by itself as organisms interact with each other. Species with a good strategy will survive and evolve over time, will adapt, will look different. The gaming enviroment changes procedurally, there is no preprogrammed story or pathway. We don't control the biotope. The creatures will find their own way and either co-exist or fight for limited space and food.
March 2009
The Top Wii Games
January 2009
ngmoco:)
December 2008
November 2008
Alien Wear Gaming
September 2008
