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<title>Public marks from user YukuanBlog with tag debug</title>
<description>Public marks from user YukuanBlog with tag debug</description>
<link>http://blogmarks.net/user/YukuanBlog/marks/tag/debug</link>
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<title>Debugging Embedded Systems</title>
<link>http://yukuan.blogspot.com/2006/03/debugging-embedded-systems.html</link>
<description>Embedded System 的除錯，概念上跟 PC 上 Software 的除錯是相通的，那就是要運用科學方法，科學方法的步驟如下：</description>
<dc:date>2006-11-11T05:38:35Z</dc:date>
<dc:author>YukuanBlog</dc:author>
<dc:subject>embedded, debug</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://yukuan.blogspot.com/2006/03/debugging-embedded-systems.html"><img border="0" src="http://blogmarks.net/screenshots/2006/11/11/6745876866eb3e608c6082cd9b423adc.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://yukuan.blogspot.com/2006/03/debugging-embedded-systems.html">Debugging Embedded Systems</a></h4>
 
by <a href="http://blogmarks.net/user/YukuanBlog">YukuanBlog</a> 
<p class="description">Embedded System 的除錯，概念上跟 PC 上 Software 的除錯是相通的，那就是要運用科學方法，科學方法的步驟如下：</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/embedded">embedded</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/debug">debug</a>
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<title>Re: 請問在何種狀況下會考慮使用exception?</title>
<link>http://yukuan.blogspot.com/2001/09/re-exception.html</link>
<description>就大部分的軟體系統而言，想在程式還沒完成時就知道效率的瓶頸在哪？無異是緣木求魚！在應該使用 Exception 時就使用，在程式還沒正確之前，效率再高都是枉然。</description>
<dc:date>2006-01-09T13:38:09Z</dc:date>
<dc:author>YukuanBlog</dc:author>
<dc:subject>programming, debug, exception, cpp</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://yukuan.blogspot.com/2001/09/re-exception.html"><img border="0" src="http://www.blogmarks.net/screenshots/2005/11/15/941d6cad07641a61594da4c2597ac48b.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://yukuan.blogspot.com/2001/09/re-exception.html">Re: 請問在何種狀況下會考慮使用exception?</a></h4>
 
by <a href="http://blogmarks.net/user/YukuanBlog">YukuanBlog</a> 
<p class="description">就大部分的軟體系統而言，想在程式還沒完成時就知道效率的瓶頸在哪？無異是緣木求魚！在應該使用 Exception 時就使用，在程式還沒正確之前，效率再高都是枉然。</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/programming">programming</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/debug">debug</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/exception">exception</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/cpp">cpp</a>
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<title>Re: 有沒有好的機制來判斷物件是否已被 delete</title>
<link>http://yukuan.blogspot.com/2001/07/re-delete.html</link>
<description>如果整個程式都是由我一個人開發的話（包括使用的 Library），通常是不必動用到這類的工具。</description>
<dc:date>2006-01-09T13:38:45Z</dc:date>
<dc:author>YukuanBlog</dc:author>
<dc:subject>tools, programming, debug, cpp</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://yukuan.blogspot.com/2001/07/re-delete.html"><img border="0" src="http://www.blogmarks.net/screenshots/2005/11/15/b5829108add7557bef8cfe4de9956675.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://yukuan.blogspot.com/2001/07/re-delete.html">Re: 有沒有好的機制來判斷物件是否已被 delete</a></h4>
 
by <a href="http://blogmarks.net/user/YukuanBlog">YukuanBlog</a> 
<p class="description">如果整個程式都是由我一個人開發的話（包括使用的 Library），通常是不必動用到這類的工具。</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/tools">tools</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/programming">programming</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/debug">debug</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/cpp">cpp</a>
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</item> <item rdf:about="http://blogmarks.net/api/user/YukuanBlog/mark/224540">
<title>Assertion</title>
<link>http://yukuan.blogspot.com/2001/06/assertion.html</link>
<description>Assertion 的使用目的，就是要防止客戶對程式庫的誤用。以 Design by Contract 的原則再加上 OOP 的術語，簡單說來：就是要確保物件在執行操作或行為後還要維持其內部狀態的正確。</description>
<dc:date>2006-01-09T12:23:12Z</dc:date>
<dc:author>YukuanBlog</dc:author>
<dc:subject>programming, debug, exception, cpp, assertion</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://yukuan.blogspot.com/2001/06/assertion.html"><img border="0" src="http://www.blogmarks.net/screenshots/2005/11/15/233bc3df5c914420cb76d0c502e10dcc.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://yukuan.blogspot.com/2001/06/assertion.html">Assertion</a></h4>
 
by <a href="http://blogmarks.net/user/YukuanBlog">YukuanBlog</a> 
<p class="description">Assertion 的使用目的，就是要防止客戶對程式庫的誤用。以 Design by Contract 的原則再加上 OOP 的術語，簡單說來：就是要確保物件在執行操作或行為後還要維持其內部狀態的正確。</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/programming">programming</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/debug">debug</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/exception">exception</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/cpp">cpp</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/assertion">assertion</a>
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