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<title>Public marks with tag &quot;rhythm game&quot;</title>
<description>Public marks with tag &quot;rhythm game&quot;</description>
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<item rdf:about="http://blogmarks.net/api/user/bcpbcp/mark/397540">
<title>gamepolitics: Why DDR is A-OK in WVA</title>
<link>http://gamepolitics.livejournal.com/221616.html</link>
<description>GamePolitics and other news sources have reported on West Virginia's efforts to combat childhood obesity with Konami's Dance Dance Revolution. DDR is being used in the state as a supplement to school health and phys-ed courses.</description>
<dc:date>2006-03-04T12:37:08Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>news, dance, 2006, blog post, música, ddr, rhythm game, gamepolitics.livejournal.com, dança</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://gamepolitics.livejournal.com/221616.html"><img border="0" src="http://www.blogmarks.net/screenshots/2006/03/04/61d9ef15a7de6ccd1137d30200718534.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://gamepolitics.livejournal.com/221616.html">gamepolitics: Why DDR is A-OK in WVA</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">GamePolitics and other news sources have reported on West Virginia's efforts to combat childhood obesity with Konami's Dance Dance Revolution. DDR is being used in the state as a supplement to school health and phys-ed courses.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/news">news</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/dance">dance</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/blog%2Bpost">blog post</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/m%25C3%25BAsica">música</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/ddr">ddr</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/gamepolitics.livejournal.com">gamepolitics.livejournal.com</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/dan%25C3%25A7a">dança</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/bcpbcp/mark/384542">
<title>Welcome to DrumMania eXtreme Homepage</title>
<link>http://dmx.uright.ca/</link>
<description></description>
<dc:date>2006-02-25T14:25:29Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>games, music, 2006, rhythm game, dmx.uright.ca, drumania, bateria</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://dmx.uright.ca/"><img border="0" src="http://www.blogmarks.net/screenshots/2006/02/25/c3733a34c97a03f4bf1aba0b331bc803.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://dmx.uright.ca/">Welcome to DrumMania eXtreme Homepage</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/music">music</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/dmx.uright.ca">dmx.uright.ca</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/drumania">drumania</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/bateria">bateria</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/bcpbcp/mark/371817">
<title>BBC NEWS | Technology | How to be a rock star, virtually</title>
<link>http://news.bbc.co.uk/1/hi/technology/4694482.stm</link>
<description>There are usually only two things that stop most adolescent males from being guitar &quot;rock gods&quot; - lack of a guitar and a total lack of talent.</description>
<dc:date>2006-02-18T13:31:47Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>music, article, bbc, 2006, guitar hero, news.bbc.co.uk, rhythm game</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://news.bbc.co.uk/1/hi/technology/4694482.stm"><img border="0" src="http://www.blogmarks.net/screenshots/2006/02/18/ca8a66fe3ef4079826a0f031de4e82b1.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://news.bbc.co.uk/1/hi/technology/4694482.stm">BBC NEWS | Technology | How to be a rock star, virtually</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">There are usually only two things that stop most adolescent males from being guitar "rock gods" - lack of a guitar and a total lack of talent.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/music">music</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/article">article</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/bbc">bbc</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/guitar%2Bhero">guitar hero</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/news.bbc.co.uk">news.bbc.co.uk</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/bcpbcp/mark/371815">
<title>Febre do &lt;i&gt;Pump it Up&lt;/i&gt; enche os shoppings de jovens</title>
<link>http://www.terra.com.br/jovem/falaserio/2006/02/08/000.htm</link>
<description>O jogo consiste em seguir a sequência de passos que a máquina dita. Pode-se jogar em dupla, na modalidade stepper, ou sozinho, o que se chama de free style. &quot;O stepper exige mais fôlego e resistência, já no free style é preciso saber dançar e coordenar os movimentos&quot;, explica Rafael. No começo pode ser esquisito ver um monte de marmanjo sapateando, mas aos poucos a gente se acostuma e começa a admirar o gingado dos rapazes.</description>
<dc:date>2006-02-18T13:30:02Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>games, music, article, dance, 2006, www.terra.com.br, rhythm game, pump it up</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.terra.com.br/jovem/falaserio/2006/02/08/000.htm"><img border="0" src="http://www.blogmarks.net/screenshots/2006/02/18/d139989dcaa9234345cf7d42cbcf8cd4.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.terra.com.br/jovem/falaserio/2006/02/08/000.htm">Febre do &lt;i&gt;Pump it Up&lt;/i&gt; enche os shoppings de jovens</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">O jogo consiste em seguir a sequência de passos que a máquina dita. Pode-se jogar em dupla, na modalidade stepper, ou sozinho, o que se chama de free style. "O stepper exige mais fôlego e resistência, já no free style é preciso saber dançar e coordenar os movimentos", explica Rafael. No começo pode ser esquisito ver um monte de marmanjo sapateando, mas aos poucos a gente se acostuma e começa a admirar o gingado dos rapazes.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/music">music</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/article">article</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/dance">dance</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/www.terra.com.br">www.terra.com.br</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/pump%2Bit%2Bup">pump it up</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/bcpbcp/mark/337349">
<title>Re:Retro - The Classic and Retro Games Blog</title>
<link>http://www.re-retro.com/2006/01/25/the-little-tiny-shrimps-just-go-everywhere/</link>
<description>They do indeed go everywhere. Andreas Wieslander and his band of intrepid film makers/musicians/gamers pay homage to Parappa the Rapper in this excellent video, which is a cover of “Cheep Cheep Cooking Chicken’s Rap” from the first title in the PaRappa series.</description>
<dc:date>2006-02-05T16:08:02Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>games, music, blog, video, 2006, blog post, rhythm game, parappa, www.re-retro.com</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.re-retro.com/2006/01/25/the-little-tiny-shrimps-just-go-everywhere/"><img border="0" src="http://www.blogmarks.net/screenshots/2006/02/05/762aca8b18031345b695199dd1e0f381.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.re-retro.com/2006/01/25/the-little-tiny-shrimps-just-go-everywhere/">Re:Retro - The Classic and Retro Games Blog</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">They do indeed go everywhere. Andreas Wieslander and his band of intrepid film makers/musicians/gamers pay homage to Parappa the Rapper in this excellent video, which is a cover of “Cheep Cheep Cooking Chicken’s Rap” from the first title in the PaRappa series.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/music">music</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/blog">blog</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/video">video</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/blog%2Bpost">blog post</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/parappa">parappa</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/www.re-retro.com">www.re-retro.com</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/bcpbcp/mark/337188">
<title>TenSpot: Top Ten Rhythm Games</title>
<link>http://www.gamespot.com/features/6142896/index.html?part=rss&amp;tag=gs_features&amp;subj=6142896</link>
<description>Though rhythm games arguably had their heyday 5 to 10 years ago, recent releases have shown us that the genre has still got it, and it continues to improve every step of the way. We now take a look back at the top 10 rhythm games of all time, leaving no platform unturned and letting no region-encoding stand in our way. As with every TenSpot, the games listed aren't in any particular order, so don't go reading between the lines, thinking we've ranked them. All of these games stand as equals in their collective greatness.</description>
<dc:date>2006-02-05T13:32:16Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>games, article, top10, 2006, www.gamespot.com, rhythm game</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.gamespot.com/features/6142896/index.html?part=rss&amp;tag=gs_features&amp;subj=6142896"><img border="0" src="http://www.blogmarks.net/screenshots/2006/02/05/acfc55dd968fda5080b05ff9c63979af.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.gamespot.com/features/6142896/index.html?part=rss&amp;tag=gs_features&amp;subj=6142896">TenSpot: Top Ten Rhythm Games</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">Though rhythm games arguably had their heyday 5 to 10 years ago, recent releases have shown us that the genre has still got it, and it continues to improve every step of the way. We now take a look back at the top 10 rhythm games of all time, leaving no platform unturned and letting no region-encoding stand in our way. As with every TenSpot, the games listed aren't in any particular order, so don't go reading between the lines, thinking we've ranked them. All of these games stand as equals in their collective greatness.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/article">article</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/top10">top10</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/www.gamespot.com">www.gamespot.com</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/bcpbcp/mark/311576">
<title>The Essential 50 Part 44: Parappa the Rapper from 1UP.com</title>
<link>http://www.1up.com/do/feature?cId=3137034</link>
<description>Graphics and images have been an integral part of every game ever made -- it's a visual medium, after all. What you see is what you get. Even the most primitive games that couldn't draw proper images onscreen at least gave you ASCII art or text. And so it went, throughout gaming history, until Parappa the Rapper finally brought a new sense into play: in NanaOn-Sha's PSone masterpiece, you had to rely on your ears as much as your eyes.</description>
<dc:date>2006-01-21T15:24:39Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>art, games, images, music, game, history, article, gaming, 2006, www.1up.com, rhythm game, simon, parappa</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.1up.com/do/feature?cId=3137034"><img border="0" src="http://www.blogmarks.net/screenshots/2006/01/21/f45952e57becbe3138ec470adb727d8b.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.1up.com/do/feature?cId=3137034">The Essential 50 Part 44: Parappa the Rapper from 1UP.com</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">Graphics and images have been an integral part of every game ever made -- it's a visual medium, after all. What you see is what you get. Even the most primitive games that couldn't draw proper images onscreen at least gave you ASCII art or text. And so it went, throughout gaming history, until Parappa the Rapper finally brought a new sense into play: in NanaOn-Sha's PSone masterpiece, you had to rely on your ears as much as your eyes.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/art">art</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/images">images</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/music">music</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/game">game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/history">history</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/article">article</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/gaming">gaming</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/www.1up.com">www.1up.com</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/simon">simon</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/parappa">parappa</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/bcpbcp/mark/311574">
<title>Brinquedos dos anos 80 - Autobahn - Genius</title>
<link>http://www.autobahn.com.br/Technopop/genius.html</link>
<description>Genius foi a reprodução eletrônica da brincadeira &quot;Simon Says&quot; (&quot;Siga o mestre...&quot; no Brasil), virou um &quot;must have&quot; nos 80 por aqui. A Disco e suas fortes luzes da pista de dança estavam em alta nos EUA, exatamente por isso, o SIMON (&quot;Simon Says...&quot;) foi lançado no natal de 78, em uma casa noturna de Nova Iorque, a inesquecível Studio 54, point Disco da cidade. Vários artistas da Disco apareciam na propaganda original, sempre dentro de uma casa noturna, jogando o Genius (na verdade, o Simon) e dançando Disco, e as luzes no ritmo da música... isso conquistou o público na época.</description>
<dc:date>2006-01-21T15:23:00Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>article, genius, 2006, anos80, rhythm game, www.autobahn.com.br, simon</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.autobahn.com.br/Technopop/genius.html"><img border="0" src="http://www.blogmarks.net/screenshots/2006/01/21/0c0ed4f744184ae26c180590a9857728.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.autobahn.com.br/Technopop/genius.html">Brinquedos dos anos 80 - Autobahn - Genius</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">Genius foi a reprodução eletrônica da brincadeira "Simon Says" ("Siga o mestre..." no Brasil), virou um "must have" nos 80 por aqui. A Disco e suas fortes luzes da pista de dança estavam em alta nos EUA, exatamente por isso, o SIMON ("Simon Says...") foi lançado no natal de 78, em uma casa noturna de Nova Iorque, a inesquecível Studio 54, point Disco da cidade. Vários artistas da Disco apareciam na propaganda original, sempre dentro de uma casa noturna, jogando o Genius (na verdade, o Simon) e dançando Disco, e as luzes no ritmo da música... isso conquistou o público na época.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/article">article</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/genius">genius</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/anos80">anos80</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/www.autobahn.com.br">www.autobahn.com.br</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/simon">simon</a>
</p>
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<title>Atari Gaming Headquarters - Atari Touchme</title>
<link>http://www.atarihq.com/dedicated/touchme.php</link>
<description>Atari's token entry into the handheld market during the classic era was actually a portable version of its unsuccessful coin-op game. Touch Me was a simple yet addictive game but never caught on, but its fun factor was confirmed by the popularity of Milton Bradley's Simon (an imitation of Touch Me by Ralph Baer), which proved to be a runaway best seller for the toy giant.</description>
<dc:date>2006-01-21T15:21:29Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>atari, game, fun, article, gaming, 2006, rhythm game, www.atarihq.com, touch me</dc:subject>
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<a href="http://www.atarihq.com/dedicated/touchme.php"><img border="0" src="http://www.blogmarks.net/screenshots/2006/01/21/17b70adf4e36e338dbcdd74450ab6f3c.png" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.atarihq.com/dedicated/touchme.php">Atari Gaming Headquarters - Atari Touchme</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">Atari's token entry into the handheld market during the classic era was actually a portable version of its unsuccessful coin-op game. Touch Me was a simple yet addictive game but never caught on, but its fun factor was confirmed by the popularity of Milton Bradley's Simon (an imitation of Touch Me by Ralph Baer), which proved to be a runaway best seller for the toy giant.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/atari">atari</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/game">game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/fun">fun</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/article">article</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/gaming">gaming</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/www.atarihq.com">www.atarihq.com</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/touch%2Bme">touch me</a>
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<title>Music video game - Wikipedia, the free encyclopedia</title>
<link>http://en.wikipedia.org/wiki/Rhythm_game</link>
<description>A music video game, also commonly known as a music game, rhythm action game, or rhythm game, is a type of video game where the gameplay is oriented almost entirely around the player's ability to follow a musical beat and stay with the rhythm of the game's soundtrack. Since the game play for this type of game is largely aural rather than visual, this type of game is similar to audio games. However, music games generally require a visual component as well.</description>
<dc:date>2006-01-21T15:17:41Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>games, music, game, video, audio, article, 2006, en.wikipedia.org, explicação introdutória, rhythm game</dc:subject>
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<a href="http://en.wikipedia.org/wiki/Rhythm_game"><img border="0" src="http://www.blogmarks.net/screenshots/2006/01/21/5cd3d80d0afe15934f1d51b504176096.png" alt="" /></a>
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<h4><a class="taggedlink" href="http://en.wikipedia.org/wiki/Rhythm_game">Music video game - Wikipedia, the free encyclopedia</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">A music video game, also commonly known as a music game, rhythm action game, or rhythm game, is a type of video game where the gameplay is oriented almost entirely around the player's ability to follow a musical beat and stay with the rhythm of the game's soundtrack. Since the game play for this type of game is largely aural rather than visual, this type of game is similar to audio games. However, music games generally require a visual component as well.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/music">music</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/game">game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/video">video</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/audio">audio</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/article">article</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/en.wikipedia.org">en.wikipedia.org</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/explica%25C3%25A7%25C3%25A3o%2Bintrodut%25C3%25B3ria">explicação introdutória</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
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<title>Vib-Ribbon - Wikipedia, the free encyclopedia</title>
<link>http://en.wikipedia.org/wiki/Vib-Ribbon</link>
<description>Vib-Ribbon is a rhythm video game in the style of PaRappa the Rapper and more recently Amplitude. The game was unique in its execution, the software loaded into RAM enabling the user to remove the game-disc and insert a music CD.</description>
<dc:date>2006-01-21T15:16:14Z</dc:date>
<dc:author>bcpbcp</dc:author>
<dc:subject>games, music, game, video, article, 2006, en.wikipedia.org, rhythm game, vib ribbon</dc:subject>
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<a href="http://en.wikipedia.org/wiki/Vib-Ribbon"><img border="0" src="http://www.blogmarks.net/screenshots/2006/01/21/c32e7de89d9da3895b8648e8b3a83f92.png" alt="" /></a>
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<h4><a class="taggedlink" href="http://en.wikipedia.org/wiki/Vib-Ribbon">Vib-Ribbon - Wikipedia, the free encyclopedia</a></h4>
 
by <a href="http://blogmarks.net/user/bcpbcp">bcpbcp</a> 
<p class="description">Vib-Ribbon is a rhythm video game in the style of PaRappa the Rapper and more recently Amplitude. The game was unique in its execution, the software loaded into RAM enabling the user to remove the game-disc and insert a music CD.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/music">music</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/game">game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/video">video</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/article">article</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/2006">2006</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/en.wikipedia.org">en.wikipedia.org</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rhythm%2Bgame">rhythm game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/vib%2Bribbon">vib ribbon</a>
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