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<item rdf:about="http://blogmarks.net/api/user/cryogenius/mark/1058576354">
<title>A Buyers Guide to Nintendo Wii Games</title>
<link>http://www.squidoo.com/Nintendo-Wii-Games-2</link>
<description>If you are trying to make up your mind on what game to get next for your Nintendo Wii or want to know how to get more from your game, come on and take a look!</description>
<dc:date>2009-11-09T11:15:48Z</dc:date>
<dc:author>cryogenius</dc:author>
<dc:subject>games, wii, nintendo, shopping, wii games, Nintendo wii</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.squidoo.com/Nintendo-Wii-Games-2"><img border="0" src="http://blogmarks.net/screenshots/2009/11/09/7d550a1393d566ce7b32f22dbe233577.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.squidoo.com/Nintendo-Wii-Games-2">A Buyers Guide to Nintendo Wii Games</a></h4>
 
by <a href="http://blogmarks.net/user/cryogenius">cryogenius</a> 
<p class="description">If you are trying to make up your mind on what game to get next for your Nintendo Wii or want to know how to get more from your game, come on and take a look!</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/wii">wii</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/nintendo">nintendo</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/shopping">shopping</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/wii%2Bgames">wii games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/Nintendo%2Bwii">Nintendo wii</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/galiell/mark/1058574228">
<title>XP Game et qualité</title>
<link>http://www.oqube.com/formations/qualite/xpgame.html</link>
<description>Un autre xp game</description>
<dc:date>2009-11-06T22:27:14Z</dc:date>
<dc:author>galiell</dc:author>
<dc:subject>agile, extreme programming</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.oqube.com/formations/qualite/xpgame.html"><img border="0" src="http://blogmarks.net/screenshots/2009/11/06/d6538304facc81183648bbd233a35ecd.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.oqube.com/formations/qualite/xpgame.html">XP Game et qualité</a></h4>
 
by <a href="http://blogmarks.net/user/galiell">galiell</a> 
<p class="description">Un autre xp game</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/agile">agile</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/extreme%2Bprogramming">extreme programming</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/galiell/mark/1058574210">
<title>Extreme programming in Belgium-Belgian XP/Agile User Group</title>
<link>http://xp.be/</link>
<description>Ressources sur l'eXtreme Programming et notamment XP game</description>
<dc:date>2009-11-06T21:47:17Z</dc:date>
<dc:author>galiell</dc:author>
<dc:subject>agile, extreme programming, scrum</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://xp.be/"><img border="0" src="http://blogmarks.net/screenshots/2009/11/06/40f6afb616b1e6b5443430f840453f8d.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://xp.be/">Extreme programming in Belgium-Belgian XP/Agile User Group</a></h4>
 
by <a href="http://blogmarks.net/user/galiell">galiell</a> 
<p class="description">Ressources sur l'eXtreme Programming et notamment XP game</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/agile">agile</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/extreme%2Bprogramming">extreme programming</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/scrum">scrum</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/philippej/mark/1058566069">
<title>Everything but the Game: Behind the Sketchpad of Amanita's point and click Machinarium</title>
<link>http://www.boingboing.net/2009/10/14/everything-but-the-g-1.html</link>
<description>Les carnets de croquis de Machinarium.</description>
<dc:date>2009-10-28T22:25:29Z</dc:date>
<dc:author>philippej</dc:author>
<dc:subject>jeux, flash, dessin, robot</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.boingboing.net/2009/10/14/everything-but-the-g-1.html"><img border="0" src="http://blogmarks.net/screenshots/2009/10/28/9d10afb286c053f47ee4631b96000b8c.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.boingboing.net/2009/10/14/everything-but-the-g-1.html">Everything but the Game: Behind the Sketchpad of Amanita's point and click Machinarium</a></h4>
 
by <a href="http://blogmarks.net/user/philippej">philippej</a> 
<p class="description">Les carnets de croquis de Machinarium.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/jeux">jeux</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/flash">flash</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/dessin">dessin</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/robot">robot</a>
</p>
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</div>
]]></content:encoded>
</item> <item rdf:about="http://blogmarks.net/api/user/flashgames/mark/1058564698">
<title>Gun Game</title>
<link>http://www.silvergames.com/game/the-gun-game/</link>
<description>The gun game is a shooting game where every gun fires realistically, with recoil and bullet spread.</description>
<dc:date>2009-10-27T14:01:58Z</dc:date>
<dc:author>flashgames</dc:author>
<dc:subject>gun, game, games, flash, weapon, mp5</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.silvergames.com/game/the-gun-game/"><img border="0" src="http://blogmarks.net/screenshots/2009/10/27/bdfea599ce7ca19a38193d429335f2a1.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.silvergames.com/game/the-gun-game/">Gun Game</a></h4>
 
by <a href="http://blogmarks.net/user/flashgames">flashgames</a> 
<p class="description">The gun game is a shooting game where every gun fires realistically, with recoil and bullet spread.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/gun">gun</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/game">game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/flash">flash</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/weapon">weapon</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/mp5">mp5</a>
</p>
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]]></content:encoded>
</item> <item rdf:about="http://blogmarks.net/api/user/flashgames/mark/1058563937">
<title>Boxhead Zombie Wars</title>
<link>http://www.playboxhead.org/zombiewars.html</link>
<description>Boxhead: The Zombie Wars is the 5th game in the series.</description>
<dc:date>2009-10-26T15:23:13Z</dc:date>
<dc:author>flashgames</dc:author>
<dc:subject>Boxhead, Zombie, wars, war, game, flash</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.playboxhead.org/zombiewars.html"><img border="0" src="http://blogmarks.net/screenshots/2009/10/26/ae9f1078d6a4b28fc2568d6698160f83.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.playboxhead.org/zombiewars.html">Boxhead Zombie Wars</a></h4>
 
by <a href="http://blogmarks.net/user/flashgames">flashgames</a> 
<p class="description">Boxhead: The Zombie Wars is the 5th game in the series.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/Boxhead">Boxhead</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/Zombie">Zombie</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/wars">wars</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/war">war</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/game">game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/flash">flash</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/flashgames/mark/1058563890">
<title>Boxhead Games</title>
<link>http://www.playboxhead.org/</link>
<description>Boxhead is a game series where you have to kill Boxhead zombies with cool weapons. </description>
<dc:date>2009-10-26T14:33:03Z</dc:date>
<dc:author>flashgames</dc:author>
<dc:subject>box, head, Boxhead, tombie, room, game, flash</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.playboxhead.org/"><img border="0" src="http://blogmarks.net/screenshots/2009/10/26/70db51aaa87233e072f3d1f7e763a00c.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.playboxhead.org/">Boxhead Games</a></h4>
 
by <a href="http://blogmarks.net/user/flashgames">flashgames</a> 
<p class="description">Boxhead is a game series where you have to kill Boxhead zombies with cool weapons. </p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/box">box</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/head">head</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/Boxhead">Boxhead</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/tombie">tombie</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/room">room</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/game">game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/flash">flash</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/flashgames/mark/1058563883">
<title>Bloons</title>
<link>http://www.bloonsgame.org/</link>
<description>In this game, you take control of a monkey with the use of the mouse and attempt to pop bloons! </description>
<dc:date>2009-10-26T14:30:27Z</dc:date>
<dc:author>flashgames</dc:author>
<dc:subject>bloons, balloon, balloons, puzzle, dart</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.bloonsgame.org/"><img border="0" src="http://blogmarks.net/screenshots/2009/10/26/0d6c0e62c0ce41d83549ef49e098de6b.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.bloonsgame.org/">Bloons</a></h4>
 
by <a href="http://blogmarks.net/user/flashgames">flashgames</a> 
<p class="description">In this game, you take control of a monkey with the use of the mouse and attempt to pop bloons! </p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/bloons">bloons</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/balloon">balloon</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/balloons">balloons</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/puzzle">puzzle</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/dart">dart</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/karlcow/mark/1058550490">
<title>VC blog » Blog Archive » Observations on the Manifesto</title>
<link>http://www.visualcomplexity.com/vc/blog/?p=662</link>
<description>&lt;blockquote&gt;&lt;p&gt;I like to compare this practice to a game designer who lays out an intended context, rules and narrative for the game, but then has this moment of delight when users engender their own narrative, their own path. This is intrinsic to the conception of Information Visualization as a discovery tool.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-10-15T02:45:59Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>information, visualization</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.visualcomplexity.com/vc/blog/?p=662"><img border="0" src="http://blogmarks.net/screenshots/2009/10/15/88d2184fdeb9821f2018d90196758ea6.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.visualcomplexity.com/vc/blog/?p=662">VC blog » Blog Archive » Observations on the Manifesto</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>I like to compare this practice to a game designer who lays out an intended context, rules and narrative for the game, but then has this moment of delight when users engender their own narrative, their own path. This is intrinsic to the conception of Information Visualization as a discovery tool.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/information">information</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/visualization">visualization</a>
</p>
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</div>
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</item> <item rdf:about="http://blogmarks.net/api/user/axlarry/mark/1058549174">
<title>Truck Parking Game</title>
<link>http://www.racinggames.ws/playgame/truck-parking.html</link>
<description>Challenging truck parking game with 8 levels.</description>
<dc:date>2009-10-13T13:21:12Z</dc:date>
<dc:author>axlarry</dc:author>
<dc:subject>games, truck games, parking, online, flash, free</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.racinggames.ws/playgame/truck-parking.html"><img border="0" src="http://blogmarks.net/screenshots/2009/10/13/12adc221b8bfd26074e6c8c40f1606e4.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.racinggames.ws/playgame/truck-parking.html">Truck Parking Game</a></h4>
 
by <a href="http://blogmarks.net/user/axlarry">axlarry</a> 
<p class="description">Challenging truck parking game with 8 levels.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/truck%2Bgames">truck games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/parking">parking</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/online">online</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/flash">flash</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/free">free</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/oqdbpo/mark/1058540136">
<title>greatstreetgames.org.uk</title>
<link>http://www.greatstreetgames.org.uk/</link>
<description>Projected light and thermal-imaging technology are used to create jaw-dropping interactive playing arenas in which the physical movements of players determine the outcome of the games. Develop your game-playing skills as you progress through a number of levels to help your area to victory or to simply have fun.

 

Games repeat in ten minute cycles. Great Street Games is open to everyone and does not exclude those with limited mobility.</description>
<dc:date>2009-10-06T01:27:43Z</dc:date>
<dc:author>oqdbpo</dc:author>
<dc:subject>project, light, game</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.greatstreetgames.org.uk/"><img border="0" src="http://blogmarks.net/screenshots/404.php" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.greatstreetgames.org.uk/">greatstreetgames.org.uk</a></h4>
 
by <a href="http://blogmarks.net/user/oqdbpo">oqdbpo</a> 
<p class="description">Projected light and thermal-imaging technology are used to create jaw-dropping interactive playing arenas in which the physical movements of players determine the outcome of the games. Develop your game-playing skills as you progress through a number of levels to help your area to victory or to simply have fun.

 

Games repeat in ten minute cycles. Great Street Games is open to everyone and does not exclude those with limited mobility.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/project">project</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/light">light</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/game">game</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/ericpaul/mark/1058540092">
<title>Linux Game Zoo - LINUX GAMES | LINUX GAME REVIEWS | LINUX GAME FORUMS | LINUX GAME VIDEOS | UBUNTU GAMES</title>
<link>http://linuxgamezoo.com/</link>
<description></description>
<dc:date>2009-10-05T23:51:54Z</dc:date>
<dc:author>ericpaul</dc:author>
<dc:subject>LinuxGaming, LinuxGames</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://linuxgamezoo.com/"><img border="0" src="http://blogmarks.net/screenshots/2009/10/05/931b1228eaa0c21b8f3672ad4bdc437e.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://linuxgamezoo.com/">Linux Game Zoo - LINUX GAMES | LINUX GAME REVIEWS | LINUX GAME FORUMS | LINUX GAME VIDEOS | UBUNTU GAMES</a></h4>
 
by <a href="http://blogmarks.net/user/ericpaul">ericpaul</a> 
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/LinuxGaming">LinuxGaming</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/LinuxGames">LinuxGames</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/cryogenius/mark/1058524147">
<title>Top Games for Nintendo Wii - Top Rated Wii Games</title>
<link>http://astore.amazon.com/top-wii-games-20?_encoding=UTF8&amp;node=4</link>
<description>These are the top rated Wii games of all-time according to metacritic.com. Metacritic takes all of the major publication reviews of a game and then makes an average, called a metascore. The score is out of 100.</description>
<dc:date>2009-09-30T11:03:58Z</dc:date>
<dc:author>cryogenius</dc:author>
<dc:subject>games, wii, nintendo, reviews, top wii games, top games, best games, consoles, video games</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://astore.amazon.com/top-wii-games-20?_encoding=UTF8&amp;node=4"><img border="0" src="http://blogmarks.net/screenshots/404.php" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://astore.amazon.com/top-wii-games-20?_encoding=UTF8&amp;node=4">Top Games for Nintendo Wii - Top Rated Wii Games</a></h4>
 
by <a href="http://blogmarks.net/user/cryogenius">cryogenius</a> 
<p class="description">These are the top rated Wii games of all-time according to metacritic.com. Metacritic takes all of the major publication reviews of a game and then makes an average, called a metascore. The score is out of 100.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/wii">wii</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/nintendo">nintendo</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/reviews">reviews</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/top%2Bwii%2Bgames">top wii games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/top%2Bgames">top games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/best%2Bgames">best games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/consoles">consoles</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/video%2Bgames">video games</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/sbrothier/mark/1058524075">
<title>Appulous : The iPhone and iPod Touch Application Index</title>
<link>http://appulo.us/appdb/</link>
<description>As many iPhone and iPod touch owners have discovered, Apple's iTunes App Store has many flaws which render it useless to the common user. Apple has chosen to allow a multitude of ridiculous, worthless, poorly-represented applications through its &quot;strict&quot; screening process, nearly all written by mediocre programmers with a dream of getting rich quick. Many of these programmers game the reviews system, misrepresent their application in the description, and generally try to swindle the honest buyer. Applications generally do not cost much, but small fees add up. The iPhone/iPod community has wasted so much money on these programs, an epidemic has taken hold where people have simply stopped buying apps they aren't certain of so they don't find themselves purchasing yet another waste of a program.</description>
<dc:date>2009-09-30T09:08:17Z</dc:date>
<dc:author>sbrothier</dc:author>
<dc:subject>iphone, software</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://appulo.us/appdb/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/30/9f005756ee9154ad1f8c9fc78347e96a.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://appulo.us/appdb/">Appulous : The iPhone and iPod Touch Application Index</a></h4>
 
by <a href="http://blogmarks.net/user/sbrothier">sbrothier</a> 
 &amp; <a class="public" href="http://blogmarks.net/link/3129754">3 other(s)</a> 
<p class="description">As many iPhone and iPod touch owners have discovered, Apple's iTunes App Store has many flaws which render it useless to the common user. Apple has chosen to allow a multitude of ridiculous, worthless, poorly-represented applications through its "strict" screening process, nearly all written by mediocre programmers with a dream of getting rich quick. Many of these programmers game the reviews system, misrepresent their application in the description, and generally try to swindle the honest buyer. Applications generally do not cost much, but small fees add up. The iPhone/iPod community has wasted so much money on these programs, an epidemic has taken hold where people have simply stopped buying apps they aren't certain of so they don't find themselves purchasing yet another waste of a program.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/iphone">iphone</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/software">software</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/mozkart/mark/1058523131">
<title>Digital Photographers, Welcome Back to 1999 | PixSylated | Digital Photography, Canon Flash, Shooting Tethered</title>
<link>http://pixsylated.com/2009/09/digital-photographers-welcome-back-to-1999/</link>
<description>Why the value of still images is collapsing

It’s that old supply-and-demand thing. The supply of digital images is way, way up. At the same time, advertising in magazines and newspapers is sinking.

If you want to continue earning a living at something you already do, it’s helpful if your trade is difficult to do and expensive to get started. Photography during the film-era was this way. Every time I pushed the shutter-button a couple of bucks flew out the window. Now the cost of getting into the pro photography game is virtually nothing (aside from the cost of the camera, the computer, the software, the training… still a relatively low investment for what you’re able to accomplish). I’m grateful that HDSLR cinematography is expensive and problematic right now.

The Trib Is Dead. Long Live The Trib. For several generations, ads in magazines and newspapers were the leading consumer of commercial stills. Sorry Charlie, those days are gone. Today advertisers are increasingly moving their efforts over to web-based campaigns. It’s not personal. It’s demographics. OK. So that means that it is personal. The web, with it’s ability to provide instantaneous feedback to advertisers enables those spending the ad bucks to target their message exactly where it needs to be within minutes. For an ad placed in the wrong magazine, the response time is measured in weeks or months. Print advertising is plummeting (stats here). It’s not the economy, stupid. It’s the medium. Check out MagazineDeathPool if you’re not already a regular reader. Now is not be the time to launch a career as a magazine shooter.</description>
<dc:date>2009-09-29T08:17:38Z</dc:date>
<dc:author>mozkart</dc:author>
<dc:subject>photo</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://pixsylated.com/2009/09/digital-photographers-welcome-back-to-1999/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/29/5a2c1dee507faeec9855fa53495f673c.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://pixsylated.com/2009/09/digital-photographers-welcome-back-to-1999/">Digital Photographers, Welcome Back to 1999 | PixSylated | Digital Photography, Canon Flash, Shooting Tethered</a></h4>
 
by <a href="http://blogmarks.net/user/mozkart">mozkart</a> 
<p class="description">Why the value of still images is collapsing

It’s that old supply-and-demand thing. The supply of digital images is way, way up. At the same time, advertising in magazines and newspapers is sinking.

If you want to continue earning a living at something you already do, it’s helpful if your trade is difficult to do and expensive to get started. Photography during the film-era was this way. Every time I pushed the shutter-button a couple of bucks flew out the window. Now the cost of getting into the pro photography game is virtually nothing (aside from the cost of the camera, the computer, the software, the training… still a relatively low investment for what you’re able to accomplish). I’m grateful that HDSLR cinematography is expensive and problematic right now.

The Trib Is Dead. Long Live The Trib. For several generations, ads in magazines and newspapers were the leading consumer of commercial stills. Sorry Charlie, those days are gone. Today advertisers are increasingly moving their efforts over to web-based campaigns. It’s not personal. It’s demographics. OK. So that means that it is personal. The web, with it’s ability to provide instantaneous feedback to advertisers enables those spending the ad bucks to target their message exactly where it needs to be within minutes. For an ad placed in the wrong magazine, the response time is measured in weeks or months. Print advertising is plummeting (stats here). It’s not the economy, stupid. It’s the medium. Check out MagazineDeathPool if you’re not already a regular reader. Now is not be the time to launch a career as a magazine shooter.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/photo">photo</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/nachilau/mark/1058522088">
<title> Corrupt Saved Game on MHP2G after firmware upgrade</title>
<link>http://forums.maxconsole.net/showthread.php?t=137188</link>
<description>Describe how to save the corrupt save game after PSP custom firmware get upgraded</description>
<dc:date>2009-09-28T05:35:57Z</dc:date>
<dc:author>nachilau</dc:author>
<dc:subject>nachi, psp, corrupted save game</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://forums.maxconsole.net/showthread.php?t=137188"><img border="0" src="http://blogmarks.net/screenshots/2009/09/28/6d18caf09a7da8490fcc110b162bfa5a.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://forums.maxconsole.net/showthread.php?t=137188"> Corrupt Saved Game on MHP2G after firmware upgrade</a></h4>
 
by <a href="http://blogmarks.net/user/nachilau">nachilau</a> 
<p class="description">Describe how to save the corrupt save game after PSP custom firmware get upgraded</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/nachi">nachi</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/psp">psp</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/corrupted%2Bsave%2Bgame">corrupted save game</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/alamat/mark/1058516620">
<title>Nintendo may cut Wii price by $50-$200: reports  </title>
<link>http://dralnux.com/2009/09/24/nintendo-may-cut-wii-price-by-50-200-reports/</link>
<description>NEW YORK – Nintendo Co Ltd may cut the price of its Wii video game console by $50 to about $200, starting this weekend, according to several technology blogs. </description>
<dc:date>2009-09-24T05:34:11Z</dc:date>
<dc:author>alamat</dc:author>
<dc:subject>cut, nintendo, wii, games, price, reports</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://dralnux.com/2009/09/24/nintendo-may-cut-wii-price-by-50-200-reports/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/24/a7d783d49d12259ea32cb755513dd3aa.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://dralnux.com/2009/09/24/nintendo-may-cut-wii-price-by-50-200-reports/">Nintendo may cut Wii price by $50-$200: reports  </a></h4>
 
by <a href="http://blogmarks.net/user/alamat">alamat</a> 
<p class="description">NEW YORK – Nintendo Co Ltd may cut the price of its Wii video game console by $50 to about $200, starting this weekend, according to several technology blogs. </p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/cut">cut</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/nintendo">nintendo</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/wii">wii</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/price">price</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/reports">reports</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/sbrothier/mark/1058511634">
<title>Ramp Champ</title>
<link>http://rampchamp.com/</link>
<description>Delight your Senses in this new twist on a classic boardwalk game. Experience the Wonders of the ocean depths. Gaze in Awe as strange alien creatures descend from the skies. Join Us on a journey through lush, sun-filled fields and dazzling carnival nights. Test your Skills as you amass vast quantities of tickets which can be redeemed for virtual baubles and trinkets. </description>
<dc:date>2009-09-21T10:06:30Z</dc:date>
<dc:author>sbrothier</dc:author>
<dc:subject>iphone, games, webdesign</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://rampchamp.com/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/21/10aa5af58d800a0eb6d00ee2ace62267.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://rampchamp.com/">Ramp Champ</a></h4>
 
by <a href="http://blogmarks.net/user/sbrothier">sbrothier</a> 
 &amp; <a class="public" href="http://blogmarks.net/link/3328465">1 other(s)</a> 
<p class="description">Delight your Senses in this new twist on a classic boardwalk game. Experience the Wonders of the ocean depths. Gaze in Awe as strange alien creatures descend from the skies. Join Us on a journey through lush, sun-filled fields and dazzling carnival nights. Test your Skills as you amass vast quantities of tickets which can be redeemed for virtual baubles and trinkets. </p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/iphone">iphone</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/webdesign">webdesign</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/sbrothier/mark/1058505160">
<title>Plus+ | The premium social play network for iPhone &amp; iPod touch</title>
<link>http://app.plusplus.com/</link>
<description>
The premium social play network for iPhone
&amp; iPod touch

Plus+ connects you to a community of gamers, like you, across a growing array of games.

Have a completionist streak? Play to unlock every game award. Want to take on the world? Vie for a spot on our global leaderboards. Feel like starting something? Send direct challenges to your friends and step up the competition.
</description>
<dc:date>2009-09-16T09:23:33Z</dc:date>
<dc:author>sbrothier</dc:author>
<dc:subject>iphone, games, social networking</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://app.plusplus.com/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/16/c6637fcb77575b1c2c1e9556ee6d1f9e.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://app.plusplus.com/">Plus+ | The premium social play network for iPhone &amp; iPod touch</a></h4>
 
by <a href="http://blogmarks.net/user/sbrothier">sbrothier</a> 
<p class="description">
The premium social play network for iPhone
& iPod touch

Plus+ connects you to a community of gamers, like you, across a growing array of games.

Have a completionist streak? Play to unlock every game award. Want to take on the world? Vie for a spot on our global leaderboards. Feel like starting something? Send direct challenges to your friends and step up the competition.
</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/iphone">iphone</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/games">games</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/social%2Bnetworking">social networking</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/karlcow/mark/1058503533">
<title>Laurent Haug’s blog » Blog Archive » Street computers</title>
<link>http://liftlab.com/think/laurent/2009/08/28/street-computers/</link>
<description>&lt;blockquote&gt;&lt;p&gt;Seoul is one of the world’s most wired city, and the recent “ubiquitous city” project aims to increase the level of connectivity citizens experience on the street. One of the most visible part of the u-city is the media poles forest, tenth of computers embedded into high poles offering services like news, submay and bus maps, email postcard, 3D avatar game, casual games, shopping/restaurant locator and Flickr photo gallery (more). This sort of rich country’s version of the hole in the wall is extremely popular, and many couples and groups gather around the screens to share a moment playing games or sending a postcard.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-09-15T02:37:37Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>corée, sensor, ville</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://liftlab.com/think/laurent/2009/08/28/street-computers/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/15/2c8f1e132cb0c4704eaf2c6902c8d304.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://liftlab.com/think/laurent/2009/08/28/street-computers/">Laurent Haug’s blog » Blog Archive » Street computers</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>Seoul is one of the world’s most wired city, and the recent “ubiquitous city” project aims to increase the level of connectivity citizens experience on the street. One of the most visible part of the u-city is the media poles forest, tenth of computers embedded into high poles offering services like news, submay and bus maps, email postcard, 3D avatar game, casual games, shopping/restaurant locator and Flickr photo gallery (more). This sort of rich country’s version of the hole in the wall is extremely popular, and many couples and groups gather around the screens to share a moment playing games or sending a postcard.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/cor%25C3%25A9e">corée</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/sensor">sensor</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/ville">ville</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/stoneland/mark/1058503139">
<title>HaXe Video Game Graphics</title>
<link>http://www.employees.org/~mnorton/haxe/HaXe.html</link>
<description>Video Game Graphics Programming Using HaXe</description>
<dc:date>2009-09-14T17:11:34Z</dc:date>
<dc:author>stoneland</dc:author>
<dc:subject>haxe, flash</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.employees.org/~mnorton/haxe/HaXe.html"><img border="0" src="http://blogmarks.net/screenshots/2009/09/14/30a8cbc5c29140c047b2fcc40898cc5e.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.employees.org/~mnorton/haxe/HaXe.html">HaXe Video Game Graphics</a></h4>
 
by <a href="http://blogmarks.net/user/stoneland">stoneland</a> 
<p class="description">Video Game Graphics Programming Using HaXe</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/haxe">haxe</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/flash">flash</a>
</p>
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<title>Nokia Director of Games writes essay on social location gaming | Nokia Conversations</title>
<link>http://conversations.nokia.com/2009/04/09/nokia-director-of-games-writes-essay-on-social-location-gaming/</link>
<description>&lt;blockquote&gt;&lt;p&gt;social location games are titles which interact with your location and are sensitive to your surroundings, adapting to where you are. For example, it might mean that, if you are on a boating trip, the system will give you in-game activities that are linked to fishing or water sports.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-09-11T02:34:52Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>socialnetwork, geolocation, mobile</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://conversations.nokia.com/2009/04/09/nokia-director-of-games-writes-essay-on-social-location-gaming/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/11/a8dc4a9e277581cb15d0b352d93d7f19.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://conversations.nokia.com/2009/04/09/nokia-director-of-games-writes-essay-on-social-location-gaming/">Nokia Director of Games writes essay on social location gaming | Nokia Conversations</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>social location games are titles which interact with your location and are sensitive to your surroundings, adapting to where you are. For example, it might mean that, if you are on a boating trip, the system will give you in-game activities that are linked to fishing or water sports.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/socialnetwork">socialnetwork</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/geolocation">geolocation</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/mobile">mobile</a>
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<title>Monopoly City Streets: What's going on?</title>
<link>http://blog.monopolycitystreets.com/2009/09/whats-going-on.html</link>
<description>&lt;blockquote&gt;
&lt;p&gt;We had planned for a lot of traffic on launch day and had been load testing the game - in fact, we've been testing and optimizing for a whole month. However, between the enthusiasm of Monopoly fans around the world, everyone who was excited to try out the new experience and non-stop mentions of the game on Twitter, blogs and everywhere else, our servers were overwhelmed. Based on the stats we have, we show a daily rate of about 1.7 million unique visitors, but the figure is likely far higher.&lt;/p&gt;
&lt;/blockquote&gt;</description>
<dc:date>2009-09-10T11:02:45Z</dc:date>
<dc:author>srcmax</dc:author>
<dc:subject>monopoly, traffic</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://blog.monopolycitystreets.com/2009/09/whats-going-on.html"><img border="0" src="http://blogmarks.net/screenshots/2009/09/10/fa4e213638a5182f8465e0e3add3fd05.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://blog.monopolycitystreets.com/2009/09/whats-going-on.html">Monopoly City Streets: What's going on?</a></h4>
 
by <a href="http://blogmarks.net/user/srcmax">srcmax</a> 
<div class="description"><blockquote>
<p>We had planned for a lot of traffic on launch day and had been load testing the game - in fact, we've been testing and optimizing for a whole month. However, between the enthusiasm of Monopoly fans around the world, everyone who was excited to try out the new experience and non-stop mentions of the game on Twitter, blogs and everywhere else, our servers were overwhelmed. Based on the stats we have, we show a daily rate of about 1.7 million unique visitors, but the figure is likely far higher.</p>
</blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/monopoly">monopoly</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/traffic">traffic</a>
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<title>Monopoly City Streets</title>
<link>http://www.monopolycitystreets.com/</link>
<description>&lt;blockquote&gt;
&lt;p&gt;On the 9th SEPTEMBER, a world of property empire building on an unimaginable scale will be launched! A live worldwide game of MONOPOLY using Google Maps as the game board. The goal is simple. Play to beat your friends and the world to become the richest property magnate in existence.&lt;/p&gt;
&lt;/blockquote&gt;</description>
<dc:date>2009-09-08T09:06:38Z</dc:date>
<dc:author>srcmax</dc:author>
<dc:subject>jeu, monopoly, google maps</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.monopolycitystreets.com/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/10/d5aa9993567eaeacb94746c34264c160.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.monopolycitystreets.com/">Monopoly City Streets</a></h4>
 
by <a href="http://blogmarks.net/user/srcmax">srcmax</a> 
 &amp; <a class="public" href="http://blogmarks.net/link/3337480">1 other(s)</a> 
<div class="description"><blockquote>
<p>On the 9th SEPTEMBER, a world of property empire building on an unimaginable scale will be launched! A live worldwide game of MONOPOLY using Google Maps as the game board. The goal is simple. Play to beat your friends and the world to become the richest property magnate in existence.</p>
</blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/jeu">jeu</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/monopoly">monopoly</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/google%2Bmaps">google maps</a>
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<title>80 gig drive inside a Game Boy - Hack a Day</title>
<link>http://hackaday.com/2009/09/04/80-gig-drive-inside-a-game-boy/</link>
<description></description>
<dc:date>2009-09-07T11:55:58Z</dc:date>
<dc:author>yakari35</dc:author>
<dc:subject>hack, bidouille</dc:subject>
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<a href="http://hackaday.com/2009/09/04/80-gig-drive-inside-a-game-boy/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/07/4ec0eff09dd87081aaba5879d4464a5f.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://hackaday.com/2009/09/04/80-gig-drive-inside-a-game-boy/">80 gig drive inside a Game Boy - Hack a Day</a></h4>
 
by <a href="http://blogmarks.net/user/yakari35">yakari35</a> 
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/hack">hack</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/bidouille">bidouille</a>
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