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<title>Public marks with search environment</title>
<description>Public marks with search environment</description>
<link>http://blogmarks.net/marks/search/environment</link>
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<item rdf:about="http://blogmarks.net/api/user/karlcow/mark/1058621299">
<title>Tech.view: Turn by turn | The Economist</title>
<link>http://www.economist.com/sciencetechnology/displayStory.cfm?story_id=15101353</link>
<description>&lt;blockquote&gt;&lt;p&gt;Another expression of this less-is-more approach to navigation is the Maps Optimised to the Vehicular Environment (MOVE) project at Carnegie Mellon University in Pittsburgh. Using variations of the LineDrive approach, the researchers found that drivers needed less time to understand navigational instructions presented semantically (in words and numbers) rather than symbolically (as street signs and corporate logos)&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-12-15T05:08:55Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>cartographie</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.economist.com/sciencetechnology/displayStory.cfm?story_id=15101353"><img border="0" src="http://blogmarks.net/screenshots/2009/12/15/70cfc4b32c1a9bd794efb5ddb1adcc20.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.economist.com/sciencetechnology/displayStory.cfm?story_id=15101353">Tech.view: Turn by turn | The Economist</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>Another expression of this less-is-more approach to navigation is the Maps Optimised to the Vehicular Environment (MOVE) project at Carnegie Mellon University in Pittsburgh. Using variations of the LineDrive approach, the researchers found that drivers needed less time to understand navigational instructions presented semantically (in words and numbers) rather than symbolically (as street signs and corporate logos)</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/cartographie">cartographie</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/sbrothier/mark/1058620732">
<title>Richard Barnes Photography</title>
<link>http://www.richardbarnes.net/index.html</link>
<description>Richard Barnes divides his time between commissioned work and personal projects. He looks at architecture as artifact and, placing it within the context of archaeology, challenges our conceptions of the way we inhabit and represent the built environment. His photographs are in numerous public and private collections, including the Metropolitan Museum of Art, the Philadelphia Museum of Art, the San Francisco Museum of Modern Art, the Hirshhorn Museum and Sculpture Garden, the Los Angeles County Museum of Art, the New York Public Library and the Harvard Photographic Archive. He was a recipient of the Rome Prize for 2005-06.</description>
<dc:date>2009-12-14T15:01:04Z</dc:date>
<dc:author>sbrothier</dc:author>
<dc:subject>photography, photos</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.richardbarnes.net/index.html"><img border="0" src="http://blogmarks.net/screenshots/2009/12/14/81476a694addddb77ef61ade4e0f8c07.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.richardbarnes.net/index.html">Richard Barnes Photography</a></h4>
 
by <a href="http://blogmarks.net/user/sbrothier">sbrothier</a> 
<p class="description">Richard Barnes divides his time between commissioned work and personal projects. He looks at architecture as artifact and, placing it within the context of archaeology, challenges our conceptions of the way we inhabit and represent the built environment. His photographs are in numerous public and private collections, including the Metropolitan Museum of Art, the Philadelphia Museum of Art, the San Francisco Museum of Modern Art, the Hirshhorn Museum and Sculpture Garden, the Los Angeles County Museum of Art, the New York Public Library and the Harvard Photographic Archive. He was a recipient of the Rome Prize for 2005-06.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/photography">photography</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/photos">photos</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/karlcow/mark/1058619394">
<title>(Field)</title>
<link>http://openendedgroup.com/field/wiki</link>
<description>&lt;blockquote&gt;&lt;p&gt;— a development environment for making digital art&lt;/p&gt;&lt;p&gt;Field is an open-source software project initiated by OpenEnded Group, for the creation of their digital artworks. It is an environment for writing code to rapidly and experimentally assemble and explore algorithmic systems. It is visual, it is hybrid, it is code-based. We think that it has something to offer a diverse range of programmers and artists.&lt;/p&gt;&lt;p&gt;Based on ideas started at the MIT Media Lab, Field was in development in-house for around 6 years. But for the last 16 months it has been quietly available online as an open source project. We are pleased to announce the initial &quot;beta&quot; binary open-source releases for Intel-based Macs OS X 10.5 or 10.6.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-12-13T04:50:36Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>python, programmation, nodebox, datavisualization</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://openendedgroup.com/field/wiki"><img border="0" src="http://blogmarks.net/screenshots/2009/12/13/4e863d66fa589b6fe1e5a2fdcb5075d3.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://openendedgroup.com/field/wiki">(Field)</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>— a development environment for making digital art</p><p>Field is an open-source software project initiated by OpenEnded Group, for the creation of their digital artworks. It is an environment for writing code to rapidly and experimentally assemble and explore algorithmic systems. It is visual, it is hybrid, it is code-based. We think that it has something to offer a diverse range of programmers and artists.</p><p>Based on ideas started at the MIT Media Lab, Field was in development in-house for around 6 years. But for the last 16 months it has been quietly available online as an open source project. We are pleased to announce the initial "beta" binary open-source releases for Intel-based Macs OS X 10.5 or 10.6.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/python">python</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/programmation">programmation</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/nodebox">nodebox</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/datavisualization">datavisualization</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/marco/mark/1058618419">
<title>The Web Socket protocol</title>
<link>http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol-55</link>
<description>The Web Sockets protocol enables two-way communication between a user agent running untrusted code running in a controlled environment to a remote host that has opted-in to communications from that code.</description>
<dc:date>2009-12-12T11:46:58Z</dc:date>
<dc:author>marco</dc:author>
<dc:subject>html5, websockets, Ian Hickson</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol-55"><img border="0" src="http://blogmarks.net/screenshots/2009/12/12/1d74535cc97960117017c11adc6d7ad6.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol-55">The Web Socket protocol</a></h4>
 
by <a href="http://blogmarks.net/user/marco">marco</a> 
<p class="description">The Web Sockets protocol enables two-way communication between a user agent running untrusted code running in a controlled environment to a remote host that has opted-in to communications from that code.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/html5">html5</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/websockets">websockets</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/Ian%2BHickson">Ian Hickson</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/karlcow/mark/1058613016">
<title>Information and Quantum Systems Lab at HP Labs</title>
<link>http://www.hpl.hp.com/research/quantum_systems/</link>
<description>&lt;blockquote&gt;&lt;p&gt;Create the mathematical and physical foundations for the technologies that will form a new information ecosystem, the Central Nervous System for the Earth (CeNSE), consisting of a trillion nanoscale sensors and actuators embedded in the environment and connected via an array of networks with computing systems, software and services to exchange their information among analysis engines, storage systems and end users.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-12-07T02:29:11Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>design, senseware</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.hpl.hp.com/research/quantum_systems/"><img border="0" src="http://blogmarks.net/screenshots/2009/12/07/0176e57013cacb80c9effa83849968b7.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.hpl.hp.com/research/quantum_systems/">Information and Quantum Systems Lab at HP Labs</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>Create the mathematical and physical foundations for the technologies that will form a new information ecosystem, the Central Nervous System for the Earth (CeNSE), consisting of a trillion nanoscale sensors and actuators embedded in the environment and connected via an array of networks with computing systems, software and services to exchange their information among analysis engines, storage systems and end users.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/design">design</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/senseware">senseware</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/cascamorto/mark/1058608722">
<title>Dreamlinux</title>
<link>http://www.dreamlinux.com.br/index.html</link>
<description>- Dreamlinux is a free, modern and modular GNU/Linux system. It can be run directly from a CD/DVD/USBStick and optionally be installed to a HDD, including IDE, SCSI, SATA, PATA and USB drives.
- Dreamlinux comes with a selection of the best applications designed to meet most of your daily needs.

� Dreamlinux is based on the venerable Debian Operating System. This means it takes advantage of Debian's best features and adds its own modern development tools, system scripts and applications.

� Dreamlinux Desktop Edition 3.5 comes with XFCE Desktop Environment as default. However, nothing prevents anyone from using other desktop environments, thanks to Dreamlinux's modular architecture. For example, you'll find Gnome Desktop Environment available as an XFCE replacement. Shortly, we will make LXDE, TDE and Fluxbox available as well.

Multimedia resources
� Dreamlinux comes with all the codecs and media players needed for a good multimedia experience.</description>
<dc:date>2009-12-03T21:20:11Z</dc:date>
<dc:author>cascamorto</dc:author>
<dc:subject>htpc, multimedia, pc.portables, linux</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.dreamlinux.com.br/index.html"><img border="0" src="http://blogmarks.net/screenshots/2009/12/04/0cd1295e29f9fa96a9254395f48385e0.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.dreamlinux.com.br/index.html">Dreamlinux</a></h4>
 
by <a href="http://blogmarks.net/user/cascamorto">cascamorto</a> 
 &amp; <a class="public" href="http://blogmarks.net/link/2855638">2 other(s)</a> 
<p class="description">- Dreamlinux is a free, modern and modular GNU/Linux system. It can be run directly from a CD/DVD/USBStick and optionally be installed to a HDD, including IDE, SCSI, SATA, PATA and USB drives.
- Dreamlinux comes with a selection of the best applications designed to meet most of your daily needs.

� Dreamlinux is based on the venerable Debian Operating System. This means it takes advantage of Debian's best features and adds its own modern development tools, system scripts and applications.

� Dreamlinux Desktop Edition 3.5 comes with XFCE Desktop Environment as default. However, nothing prevents anyone from using other desktop environments, thanks to Dreamlinux's modular architecture. For example, you'll find Gnome Desktop Environment available as an XFCE replacement. Shortly, we will make LXDE, TDE and Fluxbox available as well.

Multimedia resources
� Dreamlinux comes with all the codecs and media players needed for a good multimedia experience.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/htpc">htpc</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/multimedia">multimedia</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/pc.portables">pc.portables</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/linux">linux</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/Emaux/mark/1058606057">
<title>SuperCollider » About</title>
<link>http://supercollider.sourceforge.net/</link>
<description>SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.

SuperCollider was written by James McCartney over a period of many years, and is now an open source (GPL) project maintained and developed by various people. It is used by musicians, scientists, and artists working with sound.</description>
<dc:date>2009-12-01T09:20:27Z</dc:date>
<dc:author>Emaux</dc:author>
<dc:subject>logiciel libre, programmation, informatique musicale, Synthèse sonore, audio</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://supercollider.sourceforge.net/"><img border="0" src="http://blogmarks.net/screenshots/2009/12/01/6b3be0bb22194150288ca91edb62d4d9.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://supercollider.sourceforge.net/">SuperCollider » About</a></h4>
 
by <a href="http://blogmarks.net/user/Emaux">Emaux</a> 
 &amp; <a class="public" href="http://blogmarks.net/link/3140477">1 other(s)</a> 
<p class="description">SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.

SuperCollider was written by James McCartney over a period of many years, and is now an open source (GPL) project maintained and developed by various people. It is used by musicians, scientists, and artists working with sound.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/logiciel%2Blibre">logiciel libre</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/programmation">programmation</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/informatique%2Bmusicale">informatique musicale</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/Synth%25C3%25A8se%2Bsonore">Synthèse sonore</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/audio">audio</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/karlcow/mark/1058596082">
<title>Buch: &quot;Michael Wolf /// Hong Kong Inside Outside&quot; bei 25books</title>
<link>http://www.25books.com/25_books_detail.php?book=2989&amp;img=&amp;lang=en</link>
<description>&lt;blockquote&gt;&lt;p&gt;During his more than 14 years in Hong Kong, German-born photographer Michael Wolf‘s perspective on his adopted city has boiled down to an essence of density – the hemmed-in, closely built environment which shapes everything from its peoples‘ lifestyles to their outlooks and even dreams. In Hong Kong Inside Outside, Wolf collects the works of his two previous collections – Architecture of Density and 100x100 – into a two-volume set focusing on the visual elements of one of the world’s most crowded cities.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-11-28T12:08:39Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>architecture, photographie, HongKong</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.25books.com/25_books_detail.php?book=2989&amp;img=&amp;lang=en"><img border="0" src="http://blogmarks.net/screenshots/404.php" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.25books.com/25_books_detail.php?book=2989&amp;img=&amp;lang=en">Buch: &quot;Michael Wolf /// Hong Kong Inside Outside&quot; bei 25books</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>During his more than 14 years in Hong Kong, German-born photographer Michael Wolf‘s perspective on his adopted city has boiled down to an essence of density – the hemmed-in, closely built environment which shapes everything from its peoples‘ lifestyles to their outlooks and even dreams. In Hong Kong Inside Outside, Wolf collects the works of his two previous collections – Architecture of Density and 100x100 – into a two-volume set focusing on the visual elements of one of the world’s most crowded cities.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/architecture">architecture</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/photographie">photographie</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/HongKong">HongKong</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/ericpaul/mark/1058593222">
<title>Virtual Bridges — Bringing the Desktop to the Cloud</title>
<link>http://vbridges.com/wp/</link>
<description>Virtual Bridges partners with IBM and Canonical for Microsoft-free “Desktops in the Cloud”

This groundbreaking partnership combines the benefits of Linux, with the IBM suite of enterprise-class applications and services, including Symphony, Sametime and Notes, together with Virtual Bridges’ end-to-end, top-to-bottom pure Linux-based VDI offering, VERDE (Virtual Enterprise Remote Desktop Environment).</description>
<dc:date>2009-11-26T23:05:30Z</dc:date>
<dc:author>ericpaul</dc:author>
<dc:subject>Windows_Applications_In_Linux</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://vbridges.com/wp/"><img border="0" src="http://blogmarks.net/screenshots/2009/11/26/72a61609a18081ac95c494484f6dfef6.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://vbridges.com/wp/">Virtual Bridges — Bringing the Desktop to the Cloud</a></h4>
 
by <a href="http://blogmarks.net/user/ericpaul">ericpaul</a> 
<p class="description">Virtual Bridges partners with IBM and Canonical for Microsoft-free “Desktops in the Cloud”

This groundbreaking partnership combines the benefits of Linux, with the IBM suite of enterprise-class applications and services, including Symphony, Sametime and Notes, together with Virtual Bridges’ end-to-end, top-to-bottom pure Linux-based VDI offering, VERDE (Virtual Enterprise Remote Desktop Environment).</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/Windows_Applications_In_Linux">Windows_Applications_In_Linux</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/ericpaul/mark/1058593217">
<title>Win4Lin Desktop | The easiest way to run Windows on Linux</title>
<link>http://win4lin.com/wp/</link>
<description>Virtual Bridges Desktop Products

Win4Lin Desktop™ 5.5 is the easiest solution for running  Windows on Linux. No more dual booting – Win4Lin Desktop runs Windows as a Linux application and stores your documents and settings in the Linux file system.

Integration with your Linux environment – whether it is one specialized application or your whole desktop, Win4Lin Desktop provides seamless support for Windows-on-Linux.</description>
<dc:date>2009-11-26T23:02:58Z</dc:date>
<dc:author>ericpaul</dc:author>
<dc:subject>Windows_Applications_In_Linux</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://win4lin.com/wp/"><img border="0" src="http://blogmarks.net/screenshots/2009/11/26/39a16ff16492e4c1bfd4fa195c73d386.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://win4lin.com/wp/">Win4Lin Desktop | The easiest way to run Windows on Linux</a></h4>
 
by <a href="http://blogmarks.net/user/ericpaul">ericpaul</a> 
<p class="description">Virtual Bridges Desktop Products

Win4Lin Desktop™ 5.5 is the easiest solution for running  Windows on Linux. No more dual booting – Win4Lin Desktop runs Windows as a Linux application and stores your documents and settings in the Linux file system.

Integration with your Linux environment – whether it is one specialized application or your whole desktop, Win4Lin Desktop provides seamless support for Windows-on-Linux.</p>
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<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/Windows_Applications_In_Linux">Windows_Applications_In_Linux</a>
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<title>Humanising data: introducing “Chernoff Schools” for Ashdown – Blog – BERG</title>
<link>http://berglondon.com/blog/2009/11/23/chernoff-schools/</link>
<description>&lt;blockquote&gt;&lt;p&gt;For a little while I had been taking pictures of objects, furniture, buildings and other things in my environment where I recognised, however abstract, a face.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-11-24T04:49:19Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>photographie, reality</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://berglondon.com/blog/2009/11/23/chernoff-schools/"><img border="0" src="http://blogmarks.net/screenshots/2009/11/24/0eec3e1c28525fc6138d77a7fc3b5f3f.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://berglondon.com/blog/2009/11/23/chernoff-schools/">Humanising data: introducing “Chernoff Schools” for Ashdown – Blog – BERG</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>For a little while I had been taking pictures of objects, furniture, buildings and other things in my environment where I recognised, however abstract, a face.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/photographie">photographie</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/reality">reality</a>
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<title>Uxsight: 8 LED Telephone RJ11 Powered Table Reading Light Lamp : Lamps</title>
<link>http://www.uxsight.com/product/38943/led-telephone-rj11-powered-table-reading-light-lamp.html?currency=USD</link>
<description>&lt;blockquote&gt;&lt;p&gt;Environment friendly 8 LED RJ11 Lamp is powered by any available RJ11 socket only.&lt;/p&gt;&lt;/blockquote&gt;

La fracture des systèmes offre des opportunités.</description>
<dc:date>2009-11-08T14:50:56Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>societé</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.uxsight.com/product/38943/led-telephone-rj11-powered-table-reading-light-lamp.html?currency=USD"><img border="0" src="http://blogmarks.net/screenshots/2009/11/08/3f292d0511d3fb28789d5e590c9af159.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.uxsight.com/product/38943/led-telephone-rj11-powered-table-reading-light-lamp.html?currency=USD">Uxsight: 8 LED Telephone RJ11 Powered Table Reading Light Lamp : Lamps</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>Environment friendly 8 LED RJ11 Lamp is powered by any available RJ11 socket only.</p></blockquote>

La fracture des systèmes offre des opportunités.</div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/societ%25C3%25A9">societé</a>
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<title>Welcome - WidgetPad.com</title>
<link>http://www.widgetpad.com/</link>
<description>the collaborative development environment for developers to develop fully-interactive, stand-alone, downloadable SmartPhone applications in HTML5, CSS3 and Javascript.</description>
<dc:date>2009-11-07T09:35:56Z</dc:date>
<dc:author>ycc2106</dc:author>
<dc:subject>smartphone, webdev, webapps</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.widgetpad.com/"><img border="0" src="http://blogmarks.net/screenshots/404.php" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.widgetpad.com/">Welcome - WidgetPad.com</a></h4>
 
by <a href="http://blogmarks.net/user/ycc2106">ycc2106</a> 
<p class="description">the collaborative development environment for developers to develop fully-interactive, stand-alone, downloadable SmartPhone applications in HTML5, CSS3 and Javascript.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/smartphone">smartphone</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/webdev">webdev</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/webapps">webapps</a>
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<title>CK-12.org - Free Curriculum</title>
<link>http://about.ck12.org/</link>
<description>CK-12 Foundation is a non-profit organization with a mission to reduce the cost of textbook materials for the K-12 market both in the U.S. and worldwide. Using an open-content, web-based collaborative model termed the &quot;FlexBook,&quot; CK-12 intends to pioneer the generation and distribution of high quality educational content that will serve both as core text as well as provide an adaptive environment for learning.
</description>
<dc:date>2009-11-04T22:26:57Z</dc:date>
<dc:author>wabaus</dc:author>
<dc:subject>free, curriculum</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://about.ck12.org/"><img border="0" src="http://blogmarks.net/screenshots/2009/11/04/f049c439feb5ce82506c0c5eb87a7e6d.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://about.ck12.org/">CK-12.org - Free Curriculum</a></h4>
 
by <a href="http://blogmarks.net/user/wabaus">wabaus</a> 
<p class="description">CK-12 Foundation is a non-profit organization with a mission to reduce the cost of textbook materials for the K-12 market both in the U.S. and worldwide. Using an open-content, web-based collaborative model termed the "FlexBook," CK-12 intends to pioneer the generation and distribution of high quality educational content that will serve both as core text as well as provide an adaptive environment for learning.
</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/free">free</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/curriculum">curriculum</a>
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<title>The Fun Theory</title>
<link>http://www.thefuntheory.com/</link>
<description>This site is dedicated to the thought that something as simple as fun is the easiest way to change people’s behaviour for the better. Be it for yourself, for the environment, or for something entirely different, the only thing that matters is that it’s change for the better.</description>
<dc:date>2009-10-31T10:12:55Z</dc:date>
<dc:author>ycc2106</dc:author>
<dc:subject>manners, promote</dc:subject>
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<a href="http://www.thefuntheory.com/"><img border="0" src="http://blogmarks.net/screenshots/404.php" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.thefuntheory.com/">The Fun Theory</a></h4>
 
by <a href="http://blogmarks.net/user/ycc2106">ycc2106</a> 
<p class="description">This site is dedicated to the thought that something as simple as fun is the easiest way to change people’s behaviour for the better. Be it for yourself, for the environment, or for something entirely different, the only thing that matters is that it’s change for the better.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/manners">manners</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/promote">promote</a>
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<title>Dezeen » Blog Archive » Rewrite by GamFratesi</title>
<link>http://www.dezeen.com/2009/10/25/rewrite-by-gamfratesi/</link>
<description>&lt;blockquote&gt;&lt;p&gt;Copenhagen designers GamFratesi have designed a prototype desk with a cave-like shield on top to create an intimate working environment.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-10-28T14:40:05Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>travail, design</dc:subject>
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<a href="http://www.dezeen.com/2009/10/25/rewrite-by-gamfratesi/"><img border="0" src="http://blogmarks.net/screenshots/2009/10/28/0ba4a80cb14f45d6c64712b141103933.jpg" alt="" /></a>
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<h4><a class="taggedlink" href="http://www.dezeen.com/2009/10/25/rewrite-by-gamfratesi/">Dezeen » Blog Archive » Rewrite by GamFratesi</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>Copenhagen designers GamFratesi have designed a prototype desk with a cave-like shield on top to create an intimate working environment.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/travail">travail</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/design">design</a>
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<title>Imagining Ruricomp « Neuromantics</title>
<link>http://blog.neuromantics.net/?p=190</link>
<description>&lt;blockquote&gt;&lt;p&gt;What data can we wring out of the rural environment that might prove of use to it’s residents and visitors? What embedded processes should have APIs opened up to the wider community?&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-10-18T14:19:48Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>ruricomp</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://blog.neuromantics.net/?p=190"><img border="0" src="http://blogmarks.net/screenshots/2009/10/18/00d517394a583287eb310cc4170fde6f.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://blog.neuromantics.net/?p=190">Imagining Ruricomp « Neuromantics</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>What data can we wring out of the rural environment that might prove of use to it’s residents and visitors? What embedded processes should have APIs opened up to the wider community?</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/ruricomp">ruricomp</a>
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<title>Toward urban systems design « Adam Greenfield’s Speedbird</title>
<link>http://speedbird.wordpress.com/2009/10/11/toward-urban-systems-design/#comment-18978</link>
<description>&lt;blockquote&gt;&lt;p&gt;you said: “Especially given the by-now-clichéd recognition that we’ve decisively become an urban species”&lt;/p&gt;&lt;p&gt;It is indeed very interesting to think about urban systems design given there was a major move toward cities. That said I have the feeling that this move comes with, at least, three issues:&lt;/p&gt;&lt;p&gt;1. access to the “thought” urban environment,&lt;/p&gt;&lt;p&gt;2. the space left where 50% of the population is still living,&lt;/p&gt;&lt;p&gt;3. the space of this growth&lt;/p&gt;&lt;p&gt;There are many areas in the world where the growth of the cities is made by people without access or a limited access to the thought urban environment. Poor people living in slums or just in a space which is not part of the work of urban planner per say. In a recent exhibition about slums I went, it was very interesting to see that the organic structure of the slums was making possible for the individuals to create a rich and meaningful space, driving sometimes to less criminality than more traditional areas of the city. The slum is a forced collective creative space for survival.&lt;/p&gt;&lt;p&gt;The rest of the population, the 50% living in deserted areas are the forgotten of this story. It’s indeed more “fun”, interesting for researchers, sociologists to observe and think about the density in urban space (richness of interactions) more than the low level of activities in the “countryside”. Though there are equal challenges there in terms of design and space organization, access to services, etc.&lt;/p&gt;&lt;p&gt;Finally, is it really cities which are growing? What we call urban space often relates to the city center, but I have the feeling that the growth is happening in the in-between space (suburbs), which is again a complete disaster in terms of design, even more so in rich countries. The private space is becoming a space of non-creativity, dead areas of non activities. Someone, who wants to start a small business in between two buildings on the grass of a random suburb of a rich city, will not last for very long. Complete different dynamic than the slum where unregulated areas give the opportunity of creative solutions for surviving or living.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-10-18T10:42:53Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>ville, societé, design</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://speedbird.wordpress.com/2009/10/11/toward-urban-systems-design/#comment-18978"><img border="0" src="http://blogmarks.net/screenshots/2009/10/18/7453565133f5322cda164cf24725cf32.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://speedbird.wordpress.com/2009/10/11/toward-urban-systems-design/#comment-18978">Toward urban systems design « Adam Greenfield’s Speedbird</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>you said: “Especially given the by-now-clichéd recognition that we’ve decisively become an urban species”</p><p>It is indeed very interesting to think about urban systems design given there was a major move toward cities. That said I have the feeling that this move comes with, at least, three issues:</p><p>1. access to the “thought” urban environment,</p><p>2. the space left where 50% of the population is still living,</p><p>3. the space of this growth</p><p>There are many areas in the world where the growth of the cities is made by people without access or a limited access to the thought urban environment. Poor people living in slums or just in a space which is not part of the work of urban planner per say. In a recent exhibition about slums I went, it was very interesting to see that the organic structure of the slums was making possible for the individuals to create a rich and meaningful space, driving sometimes to less criminality than more traditional areas of the city. The slum is a forced collective creative space for survival.</p><p>The rest of the population, the 50% living in deserted areas are the forgotten of this story. It’s indeed more “fun”, interesting for researchers, sociologists to observe and think about the density in urban space (richness of interactions) more than the low level of activities in the “countryside”. Though there are equal challenges there in terms of design and space organization, access to services, etc.</p><p>Finally, is it really cities which are growing? What we call urban space often relates to the city center, but I have the feeling that the growth is happening in the in-between space (suburbs), which is again a complete disaster in terms of design, even more so in rich countries. The private space is becoming a space of non-creativity, dead areas of non activities. Someone, who wants to start a small business in between two buildings on the grass of a random suburb of a rich city, will not last for very long. Complete different dynamic than the slum where unregulated areas give the opportunity of creative solutions for surviving or living.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/ville">ville</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/societ%25C3%25A9">societé</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/design">design</a>
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<title>Nodeta » Blog Archive » Meet Scalandra: Scala wrapper for Cassandra</title>
<link>http://blog.nodeta.fi/2009/08/28/meet-scalandra-scala-wrapper-for-cassandra/</link>
<description>&lt;blockquote&gt;&lt;p&gt;Developing Flowdock, a real-time environment allowing teams to work together seamlessly, we needed a database able to scale horizontally for huge amount of write operations. Cassandra’s data model and performance characteristics made it a perfect fit for our needs.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-10-17T18:49:06Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>cassandra, database, bigtable</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://blog.nodeta.fi/2009/08/28/meet-scalandra-scala-wrapper-for-cassandra/"><img border="0" src="http://blogmarks.net/screenshots/2009/10/17/b0db69baf325739a68aac0ec5c740e3c.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://blog.nodeta.fi/2009/08/28/meet-scalandra-scala-wrapper-for-cassandra/">Nodeta » Blog Archive » Meet Scalandra: Scala wrapper for Cassandra</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>Developing Flowdock, a real-time environment allowing teams to work together seamlessly, we needed a database able to scale horizontally for huge amount of write operations. Cassandra’s data model and performance characteristics made it a perfect fit for our needs.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/cassandra">cassandra</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/database">database</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/bigtable">bigtable</a>
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<title>Sound advice - blog</title>
<link>http://soundadvice.id.au/blog/2009/08/16/#mimeLimitation</link>
<description>&lt;blockquote&gt;&lt;p&gt;A significant weakness of HTTP in my view is its dependence on the MIME standard for media type identification and on the related iana registry. This registry is a limited bottleneck that does not have the capacity to deal with the media type definition requirements of individual enterprises or domains. Machine-centric environments rely in a higher level of semantics than the human-centric environment of the Web. In order for machines to effectively exploit information, every unique schema of information needs to be standardised in a media type and for those media types to be individually identified. The number of media types grows as machines become more dominant in a distributed computing environment and as the number of distinct environments increases.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-10-15T02:55:35Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>http, rest, mimetype</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://soundadvice.id.au/blog/2009/08/16/#mimeLimitation"><img border="0" src="http://blogmarks.net/screenshots/2009/10/15/f78442c0edc24238e130c6380c47e4fd.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://soundadvice.id.au/blog/2009/08/16/#mimeLimitation">Sound advice - blog</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>A significant weakness of HTTP in my view is its dependence on the MIME standard for media type identification and on the related iana registry. This registry is a limited bottleneck that does not have the capacity to deal with the media type definition requirements of individual enterprises or domains. Machine-centric environments rely in a higher level of semantics than the human-centric environment of the Web. In order for machines to effectively exploit information, every unique schema of information needs to be standardised in a media type and for those media types to be individually identified. The number of media types grows as machines become more dominant in a distributed computing environment and as the number of distinct environments increases.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/http">http</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/rest">rest</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/mimetype">mimetype</a>
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<title>Geocaching - The Official Global GPS Cache Hunt Site</title>
<link>https://www.geocaching.com/</link>
<description>Geocaching is a high-tech treasure hunting game played throughout the world by adventure seekers equipped with GPS devices. The basic idea is to locate hidden containers, called geocaches, outdoors and then share your experiences online. Geocaching is enjoyed by people from all age groups, with a strong sense of community and support for the environment.</description>
<dc:date>2009-10-12T08:11:29Z</dc:date>
<dc:author>ycc2106</dc:author>
<dc:subject>game, gps</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="https://www.geocaching.com/"><img border="0" src="http://blogmarks.net/screenshots/404.php" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="https://www.geocaching.com/">Geocaching - The Official Global GPS Cache Hunt Site</a></h4>
 
by <a href="http://blogmarks.net/user/ycc2106">ycc2106</a> 
<p class="description">Geocaching is a high-tech treasure hunting game played throughout the world by adventure seekers equipped with GPS devices. The basic idea is to locate hidden containers, called geocaches, outdoors and then share your experiences online. Geocaching is enjoyed by people from all age groups, with a strong sense of community and support for the environment.</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/game">game</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/gps">gps</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/m.meixide/mark/1058541387">
<title>Bart's Preinstalled Environment (BartPE) bootable live windows CD/DVD</title>
<link>http://www.nu2.nu/pebuilder/</link>
<description>Bart's PE Builder helps you build a &quot;BartPE&quot; (Bart Preinstalled Environment) bootable Windows CD-Rom or DVD from the original Windows XP or Windows Server 2003 installation/setup CD, very suitable for PC maintenance tasks.

It will give you a complete Win32 environment with network support, a graphical user interface (800x600) and FAT/NTFS/CDFS filesystem support. Very handy for burn-in testing systems with no OS, rescuing files to a network share, virus scan and so on.
This will replace any Dos bootdisk in no time!
</description>
<dc:date>2009-10-07T08:23:40Z</dc:date>
<dc:author>m.meixide</dc:author>
<dc:subject>windows, informática</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://www.nu2.nu/pebuilder/"><img border="0" src="http://blogmarks.net/screenshots/2009/10/07/da0eb1629ddf8637f0c9b2c5253ff3a7.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://www.nu2.nu/pebuilder/">Bart's Preinstalled Environment (BartPE) bootable live windows CD/DVD</a></h4>
 
by <a href="http://blogmarks.net/user/m.meixide">m.meixide</a> 
 &amp; <a class="public" href="http://blogmarks.net/link/44672">30 other(s)</a> 
<p class="description">Bart's PE Builder helps you build a "BartPE" (Bart Preinstalled Environment) bootable Windows CD-Rom or DVD from the original Windows XP or Windows Server 2003 installation/setup CD, very suitable for PC maintenance tasks.

It will give you a complete Win32 environment with network support, a graphical user interface (800x600) and FAT/NTFS/CDFS filesystem support. Very handy for burn-in testing systems with no OS, rescuing files to a network share, virus scan and so on.
This will replace any Dos bootdisk in no time!
</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/windows">windows</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/inform%25C3%25A1tica">informática</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/ycc2106/mark/1058596699">
<title>Processing 1.0</title>
<link>http://processing.org/</link>
<description>Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is an alternative to proprietary software tools in the same domain.  Processing is free to download and available for GNU/Linux, Mac OS X, and Windows. Please help to release the next version!</description>
<dc:date>2009-09-29T19:14:12Z</dc:date>
<dc:author>ycc2106</dc:author>
<dc:subject>programming, language, generator, art</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://processing.org/"><img border="0" src="http://blogmarks.net/screenshots/2009/05/13/8a8ab8beceefed1fa9fccbfed67680b6.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://processing.org/">Processing 1.0</a></h4>
 
by <a href="http://blogmarks.net/user/ycc2106">ycc2106</a> 
 &amp; <a class="public" href="http://blogmarks.net/link/39322">41 other(s)</a> 
<p class="description">Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is an alternative to proprietary software tools in the same domain.  Processing is free to download and available for GNU/Linux, Mac OS X, and Windows. Please help to release the next version!</p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/programming">programming</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/language">language</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/generator">generator</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/art">art</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/karlcow/mark/1058523025">
<title>MAP</title>
<link>http://davidgarciastudiomap.blogspot.com/</link>
<description>&lt;blockquote&gt;&lt;p&gt;MAP (Manual of Architectural Possibilities) is a publication of research and visions; research into territories, which can be concrete or abstract, but always put into question. Map is not a magazine (it only has two pages) and is not a book (it is issued twice a year). Map presents itself as a folded poster (A1) where information is immediate, dense and objective in one side, and architectural and subjective on the other. Map is a guide to potential actions in the built environment, a folded encyclopedia of the possible, a topography of ideas, or a poster on the wall.&lt;/p&gt;&lt;/blockquote&gt;</description>
<dc:date>2009-09-29T05:10:48Z</dc:date>
<dc:author>karlcow</dc:author>
<dc:subject>papernet, magazine, cartographie, papier</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://davidgarciastudiomap.blogspot.com/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/29/a36881675b4cc025d9fa9f2d7db0cd13.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://davidgarciastudiomap.blogspot.com/">MAP</a></h4>
 
by <a href="http://blogmarks.net/user/karlcow">karlcow</a> 
<div class="description"><blockquote><p>MAP (Manual of Architectural Possibilities) is a publication of research and visions; research into territories, which can be concrete or abstract, but always put into question. Map is not a magazine (it only has two pages) and is not a book (it is issued twice a year). Map presents itself as a folded poster (A1) where information is immediate, dense and objective in one side, and architectural and subjective on the other. Map is a guide to potential actions in the built environment, a folded encyclopedia of the possible, a topography of ideas, or a poster on the wall.</p></blockquote></div>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/papernet">papernet</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/magazine">magazine</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/cartographie">cartographie</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/papier">papier</a>
</p>
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</item> <item rdf:about="http://blogmarks.net/api/user/Spone/mark/1058522403">
<title>area/code</title>
<link>http://playareacode.com/</link>
<description>Area/Code makes cross-media
games and entertainment.

Area/Code takes advantage of today's environment of pervasive technologies and overlapping media to create new kinds of entertainment.

Games and media define imaginary spaces that we enter into and explore. Area/Code highlights the connections between these imaginary spaces and the world around them. </description>
<dc:date>2009-09-28T13:57:02Z</dc:date>
<dc:author>Spone</dc:author>
<dc:subject>agence, crossmedia, jeux, réalité alternative</dc:subject>
<content:encoded><![CDATA[<div class="mark">
<a href="http://playareacode.com/"><img border="0" src="http://blogmarks.net/screenshots/2009/09/28/bdb9c48f4e89bc8ebd6e540243da7bd0.jpg" alt="" /></a>
<div class="xfolkentry">
<h4><a class="taggedlink" href="http://playareacode.com/">area/code</a></h4>
 
by <a href="http://blogmarks.net/user/Spone">Spone</a> 
<p class="description">Area/Code makes cross-media
games and entertainment.

Area/Code takes advantage of today's environment of pervasive technologies and overlapping media to create new kinds of entertainment.

Games and media define imaginary spaces that we enter into and explore. Area/Code highlights the connections between these imaginary spaces and the world around them. </p>
<p class="tags">
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/agence">agence</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/crossmedia">crossmedia</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/jeux">jeux</a>
<a rel="tag" class="tag public_tag" href="http://blogmarks.net/marks/tag/r%25C3%25A9alit%25C3%25A9%2Balternative">réalité alternative</a>
</p>
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</item> </rdf:RDF>